MUDII Forums
[
Edit Profile
] [
Edit Your Preferences
] [
Search
]
[
Private Messages
] [
Memberslist
] [
FAQ
] [
Login
]
About Posting
All
Registered
users can post new topics and replies to this forum
Username:
Password:
Message Body:
HTML is: Off
BBcode is: On
[quote] On 10-08-2012 19:31, trollsmash wrote: [quote] On 10-08-2012 11:53, royston wrote: To my surprise there was an awful lot left and I began to find that set areas of the land had not been completely cleared. [/quote] I couldn't join the bash to witness but it's possible that some people just focus on treasure and ignore the goal altogether. On the other hand some mobiles are simply evasive if you aren't paying attention! I've seen a warlock(yeah that's you Chaos :P) who missed a bunch of goblins and we had to go back in the last 5 minutes. [quote] On 10-08-2012 11:53, royston wrote: One highlife player wanted to know where the Side Passage was. [/quote] Since there aren't enough pks to apply [i]natural selection[/i] these days, character levels do not equal player knowledge/speed. I must admit I can't navigate through some areas easily(dwarves, north mountain, pagoda, sea!) but I still think mapping is just tedious and unrewarding. Spamming directions is the key :) [/quote]
Options:
Disable
BBcode
on this Post
Disable
Smilies
on this Post
Show signature
(This can be altered or added in your profile)
Topic Review
These forums may be read by anyone, but only registered mudII.co.uk
players may post. When posting, please refrain from behaviour
not tolerated in the game.
These forums are moderated.
Powered by
phpBB
Copyright © 2000 - 2001
The phpBB Group
phpBB Created this page in 0.002702 seconds.