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[quote] On 09-02-2013 13:22, Folly wrote: I think we need to mention the bash general for this reset! *Ammonite the bash-general mobile shouts "everyone collect treasure, mostly trinkets. Don't bother attacking mobiles". *Ammonite the bash-general mobile shouts "the thief is blind, someone unblind him please? Man?". *Ammonite the bash-general mobile shouts "old man, get a firestone incase they try and summon you". *Ammonite the bash-general mobile shouts "meet at ruins in a couple of minutes for mobile pillaring". *You hear a rushing sound in the distance, as if a huge torrent of water has just started to flood somewhere. *Ammonite the bash-general mobile shouts "dwarfs, flee!". *Ammonite the bash-general mobile shouts "your sacrifice shall we remembered brothers!". *Ammonite the bash-general mobile shouts "Nooo! Not the hedgehog!". *Ammonite the bash-general mobile shouts "what did she ever do to you?!". *A male voice in the distance shouts "DEAD!". *Ammonite the bash-general mobile shouts "please ignore the ammonite behind the waterfall". *For your information: Ammonite the bash-general mobile is worth 31 points if killed. *Ammonite the bash-general mobile shouts "I shall not be defeated! Skeletons, attack!". And the end of the reset from my log... The centipede looks close to death. The centipede stings you with its venomous tail! You feel poison flowing through your bloodstream... Stamina=104/105. The centipede has fled by going north. You can fight it no longer. (+1 = 39,872). In a somewhat wild manner, the centipede crawls away. *n.k mo f wp Stream in luscious wood. Crawling close by is a large centipede. There is a large stick on the ground. *You attack the centipede, using the pick0 as a weapon. *You hit the centipede (10-14). You have killed the centipede. (+30 = 39,902). The centipede has just passed on. *wh phial 1 in the place known as "face". 1 in the place known as "dense forest". 1 in the place known as "en suite bathroom". 1 in the place known as "bathroom". Master bedroom in "Il Castellare". Lying here is a worn leather slipper. The bathroom door is locked shut. *op door The key53 grates in the lock... The bathroom door creaks slowly open. *n En suite bathroom. The bathroom door is open. Standing conveniently close by is a small, closed phial. The closed phial1 contains medicine. *Your stomach turns over and you feel giddy. You are VERY unwell! (86/105). *g phial Closed phial1 taken. *op hial I don't know the word "hial". *op phial The closed phial1 opens... *drink all Although you feel really off-colour, you manage to force the medicine down your throat... Gulp gulp glug glug gulp glug SLURRRP! Down the hatch it goes! Argle! The medicine tastes even worse than you were expecting! Ugh! It's VILE! (81/105). A mildly unpleasant tingling runs through your veins, and then you feel remarkably well and raring to go! (+44 = 39,946). *mumble Folly the necromancer mumbles something. Because you can't see anyone else here, it may be that you are speaking to yourself... *i You are carrying the following: the opened, empty phial1, the longsword, the cowl, 2 keys and the pick0. Weight carried: 11kg 230g/100kg. Objects carried: 6/12. You are keeping any objects in your possession of the following types: cowl and longsword. *dr phial Opened, empty phial1 dropped. *You feel as if a tremendous evil has been rid from The Land! No pawns of darkness sully it with their presence. The relief of generations of souls floods through your being! (+3,000 = 42,946). *A female voice in the distance whoops. I also found a longsword on my travels :wink: Southeast tomb. The southeast tomb is open. A rusty key can be seen here. A magical oracle lies ornately at your feet. A pretty, oriental parasol lies unfurled here. A beautiful, iridescent firestone (firestone3) glows nearby. A sturdy staff lies within easy reach. An animated skeleton (skeleton2) bars your way. The skeleton2 is carrying a longsword. [/quote]
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