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[quote] On 28-07-2013 13:04, Turrican wrote: [quote] On 28-07-2013 06:50, kiwijock wrote: Is there any reason why killing some MOs without fighting scores points (wolf, dragon) but several others that you kill ( at least one in a similar manner to the two mentioned) do not get you any points. Is there any logic to this? Or is this simply the way it is because that's how Richard wrote it? [/quote] You get points if it's a hardwired puzzle (i.e. by design), but not for kills from game mechanics, like drowning a dwarf. [quote] On 28-07-2013 10:20, kiwijock wrote: And I have also noticed that the points for the wolf and draggy can vary significantly. I know values do change a little for many but not hugely so why do these two almost double sometimes? I noticed this during the bash this week, so does it relate to the number of players? [/quote] Kills are unscaled by treasure value, most puzzles are scaled (which doesn't make much sense). [/quote]
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