MUDII Forums
[
Edit Profile
] [
Edit Your Preferences
] [
Search
]
[
Private Messages
] [
Memberslist
] [
FAQ
] [
Login
]
About Posting
All
Registered
users can post new topics and replies to this forum
Username:
Password:
Message Body:
HTML is: Off
BBcode is: On
[quote] On 05-10-2015 10:17, Snypster wrote: I had a bit of fun compiling 1.8a on my server - ended up stripping out all of the stuff to do with sound as I'm running it purely from a terminal. Not sure if that will be of any use to you though. One thing that might be helpful to drop in: [code] time_t timer; char buffer[33]; struct tm* tm_info; time(&timer); tm_info = localtime(&timer); strftime(buffer, 33, "<span>%Y:%m:%d %H:%M:%S</span>", tm_info); fprintf(logfp,"%s",buffer); [/code] Around line 199-ish in logging.c, then you'll get a timestamp for every line, if you're in to that sort of thing! [/quote]
Options:
Disable
BBcode
on this Post
Disable
Smilies
on this Post
Show signature
(This can be altered or added in your profile)
Topic Review
These forums may be read by anyone, but only registered mudII.co.uk
players may post. When posting, please refrain from behaviour
not tolerated in the game.
These forums are moderated.
Powered by
phpBB
Copyright © 2000 - 2001
The phpBB Group
phpBB Created this page in 0.002241 seconds.