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[quote] On 28-09-2018 14:47, Zalagar wrote: [quote] On 22-11-2015 16:23, Miek wrote: Simplicity might sometimes be its own beauty. I logged in to one of the more 'popular' MUDs and the tutorial took me two nights, it asked me to choose from 30 classes, 30 races and over 100 spells. Is it too much? How many brand new players are these MUDs going to attract? I know which one he would go for if I asked my young nephew to play this or Call of Duty [/quote] I tried some of those years ago, and quickly lost interest. I understand wanting to give players lots of options in customizing their characters right from the start, but there IS such a thing as too many options. It can overwhelm some people. Ease of use, I think, is a good quality for any MUD. There should be a system that's easy to understand to keep people interested. The best MUDs (such as MUDii) have such a system. [/quote]
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