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[quote] On 31-01-2005 23:45, Shantigh wrote: [quote] On 31-01-2005 14:11, Gothik wrote: Isnt it a sad fact of mud that, as an incarnation grows the players will eventually wiz and tip the wiz/mortal balance in terms of numbers, resulting in an apparently emptier land?[/quote] That's very true - however, we are all aware of wizmorts and their non-mythical existance. If wizs are capable of playing sets with the intention of wiping out the player base, surely they could readjust and play sets with the intention to help the player base and make the land more active. Plus, if the wizs played [i]helpful[/i] resets, older players wouldn't get so p*ssed off continually (because PKing is an issue for those with any concept of how to play a reset), newer players would be more inclined to hang around because older players could take the time to help, instead of playing harried sets on the run. And the atmosphere might be better. It's not rocket science. (Although still apparently beyond some people). [quote] Perhaps the key is to attract new blood, have know idea how to do that but once new blood is obtained try and keep them!. [/quote] Other MUDs, of lesser quality attract and keep players - including pay-to-play MUDs, perhaps a look at them and why they are successful and this is dire, is in order? [quote] *snip* an issue of wiz visibility, and in my personal view, general clique atmospere *snip*[/quote] The cliquey atmosphere has always been an issue in MUD, just in Wireplay the numbers were there to drown it out, now it is an issue - and it is a problem. The childish, petty games of clique, and gang-style ways of dealing with slight problems are noticeable and it's not easy to deal with - wiz visibility is another issue too - I don't know [i]what[/i] their problem is with being vis, and I don't buy pish excuses of they get hassle from mortals, perhaps if they vissed more often, they wouldn't get jumped on - but maybe they enjoy an empty land - it's all I can put it down to since they are in a huge position to help the activity levels of the game, and don't (bar Hawumph). /rant off. _________________ [b]Gehenna [/b] [img]http://members.aol.com/drunkgothbitch/kryptlink.gif[/img] [b][url=http://www.krypt.co.uk]Visit My Krypt...[/url][/b]
[ This Message was edited by: Shantigh on 31-01-2005 23:46 ]
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