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[quote] On 14-03-2005 19:55, Foddy wrote: [quote] On 14-03-2005 15:14, Azrael wrote: Can it involve objects that would require substantially altered code (ie, beyond just adding the item like any other) in order to function? [/quote] Yes, complex objects can be added, but within limits. It's hard to say exactly where those limits would be - something which appears complex could actually be quite simple, and vice versa. If there's something horrendously complex, it may be that this could be "exchanged" for a few less rooms. [quote] Edit - Also, are you sure deciding the winners by public vote is wise? In such a small community, a vote will likely put favouritism above objectivity. [/quote] Firstly, I'm not sure if I made it clear, but entries will be anonymous. I know that this may not prevent people from finding out, but we would like to encourage people to keep their ideas to themselves - if only to stop others from pinching their ideas! The voting system won't be a straight vote - there will be categories to vote in. Hopefully, by asking the voters to justify their reasons, the issue can be mitigated. Unfortunately, however complex a voting system, favouritism can never be completely eliminated. Don't be disheartened if you don't win this time - if the competition goes well, there will be chances in the future to submit further ideas. Also, feel free to work as a pair or in groups if that works better for you. [/quote]
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