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[quote] On 09-09-2006 11:55, Heiach wrote: ?150 a month eh? Blimey. Hmm.. *ponders* I'm (as are a lot of MUDders) a student but when my financial situation improves, I'd be willing to donate. I'd hate to ask this but about how much do you require? If you're not getting enough from the pricing scheme... etc.. I realise that as the number of players (hopefully) increase due to the game being free that the ammount each of the donators need give will decrease. This is only an idea but I thought I'd mention it anyways.. it feels just a little dodgy to me but here goes: [b]Benefits for people who donate.[/b] I've seen this on other MUDs and well, it worked to an extent.. it might be something worth considering, if only for 1.34 seconds. I am in no way suggesting that people pay to be given a wizard. What's the point in making MUD2 free again if it is then ruined when everyone becomes immortal? [b]What things could you buy with real money?[/b] Non-game breaking things such as prefixes, colored ones costing more. Items that you have only in the tearoom that add to your character/roleplaying but give no advantage. Maybe you could possibly pay for points. Before you shout me down, I am not thinking in the slightest that a mage could wander along and buy 10k.. what I [i]was[/i] thinking is that maybe someone could pay for a char to start at hero instead of novice the next time they die. I don't think a free 3,200 at start-up is terribly game breaking.. but yes, the above ideas are a little more like what I had in mind. I can't think of many more right now but I'm sure you've gotten the idea and have some of your own.. And other similar such things... **************************** Ignoring the buying specific prefixes idea for a moment. Maybe all you need to do is give people who donate something special to make them stand out a little more.. maybe make them feel like their donations are appreciated more.. ie, a set prefex.. Seamus the generous mage Niles the donating walock Wdi the persistant mage (donator) Or they could wander around with a weightless item, a badge maybe. Etc... Not that I'm suggesting that making MUD2 free isn't enough incentive.. Let me know what you all think. - Nathe [/quote]
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