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[quote] On 11-11-2007 13:12, Karya wrote: Here are some rules and guidelines about the sorcerer war: [list] [*]All participants must start the event with a novice (zero-point) persona. [*]Everyone will be sorcerised, that is be given temporary sorcerer/ess status. This will last until the player quits or is killed. [*]The mortals will be put into one team, the wizzes another. [*]Members of each team will be able to communicate with their fellow team-mates by using the TEAM command e.g. team hi will tell everyone on their team hi. [*]There will be no player vs. player fighting during the first 5 minutes of the event (5 minutes from when the participants leave the tearoom). Anyone breaking this rule will be disqualified. [*]The aim of the event is to eliminate all members of the other team. The last team with players remaining wins. [*]Once a player is killed (or quits) they cannot re-enter the event and must stay in the tearoom with the spectators. [*]Only people playing in the event may leave the tearoom for the duration of the sorcerer war. [*]If you are in the tearoom please do not deliberately distract players by talking to them or shouting. [*]As with all sorcerer wars, players are not treated exactly as normal players, for example sorcerised players can't be killed with "silly deaths" and more than one can occupy a small room. [/list] If you are new, or rusty, to sorcerer wars this article may be useful: [url]http://www.mudii.co.uk/article.php?id=2[/url] If you have any questions please post them here. [/quote]
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