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[quote] On 24-07-2008 11:16, Armand wrote: I use OpenOffice Draw which sounds similar to the software Royston recommended. Its open source and free from here: http://www.openoffice.org I don't think the auto-map programs that come with mud clients like zMUD are very good at handling MUD2's rather complex map layout such as: rooms where the directions don't reverse (e.g. going n then s from cave will take you to rapids), rooms with identical names/descriptions (e.g. maze of hedges), rooms with descriptions that randomly change (e.g. graveyard), rooms with identical descriptions where you can't even drop markers (e.g. blizzard), and areas where the directions themselves change between resets (e.g. swamp). With OpenOffice Draw I use different coloured lines to distinguish between compass directions and other directions (mainly jump, but also some other specialised ones e.g. where you need to ENTER something). I use red arrows to represent one-way directions (i.e. where reversing the direction won't take you back to where you started), and I add text to lines to represent something that blocks the way between two rooms (e.g. doors, rain, bookcase, narrow passages). If you do decide to go with OpenOffice Draw, I have a mapping template I can send you to get you started.
[ This Message was edited by: Armand on 24-07-2008 11:20 ]
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