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[quote] On 01-08-2008 14:43, gobstopper wrote: Poaching players from another mud is unfair and not something that I agree with. Given that people are justifiably angry already, I'm slightly wary of discussing this here, but I had been thinking a couple of weeks ago about attempting to re-open the debate about merging the two muds. I can see why in the past it has been beneficial to keep two muds open and in competition. It kept people on their toes, makes sure that the players have choice and allowed for two different mud cultures to grow. Obviously if the two muds did merge it would also create issues with wizards and witches and personas being moved over. The benefits of merging, however, would in my opinion outweigh the drawbacks. I know Foddy has said above that he believes two mud2s are good for the game but I just can't see how that is true these days. What I believe Fbi was doing (using a badly concieved method which clearly benefitted this mud to the detriment of .com) was attempting to combat the dilution of the two mud's collective player base. Having two muds means that new players that come accross mud2 will either find .com or .co.uk. Depending on which mud they enter they will get a very different experience. On .com there will be less people to help with their queries or make the game interactive. The server is also slower which can be frustrating. The news and website for .com is also out of date, and gives the impression to new players that there is little life going on. I believe that a lot of these players, that would potentially have stayed, are being put off both muds. Two muds obviously also means two sets of players. This was definitely useful in Wireplay days because the muds were so different, but now it just seems to decrease the number of people playing on both muds. I think the major sticking point to a merger would be the cultural difference, and I can definitely understand that players from both muds are attached to their own version, but surely we all share more in culture than we differ. We are after all, all mud2 players. [/quote]
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