MUDII Forums
[
Edit Profile
] [
Edit Your Preferences
] [
Search
]
[
Private Messages
] [
Memberslist
] [
FAQ
] [
Login
]
About Posting
All
Registered
users can post new topics and replies to this forum
Username:
Password:
Message Body:
HTML is: Off
BBcode is: On
[quote] On 03-08-2008 09:32, Angkor wrote: There's a particularly nasty way to use the Keg. Pain In The (you've figured it out already) Orcs: When I would play my main persona, after I reached Warlock there would occasionally be mobiles that appeared, Orcs. They would attack me on sight, often invisible, and there were more than a dozen of them. They were almost impossible for me to kill, so I would have to flee or die. Strange thing is, if I knew the orcs were on and brought in another persona I could kill the same orcs quite easily. When I reached Mage, the orcs were always there, I think a Wiz had built a trigger into the game for my main persona. These mobiles made the game impossible for me to play, they only seemed to target me, nobody else. If *you* saw one of these orcs you would probably be happy, a few easy points for a quick kill, and they probably wouldn't have cost you a single point in stam. For me, they were deadly. I'm wondering if, when I make it back up to Warlock this time, they'll still be around. I have a feeling that they won't. defn Bully.
[ This Message was edited by: Angkor on 03-08-2008 09:35 ]
[/quote]
Options:
Disable
BBcode
on this Post
Disable
Smilies
on this Post
Show signature
(This can be altered or added in your profile)
Topic Review
These forums may be read by anyone, but only registered mudII.co.uk
players may post. When posting, please refrain from behaviour
not tolerated in the game.
These forums are moderated.
Powered by
phpBB
Copyright © 2000 - 2001
The phpBB Group
phpBB Created this page in 0.003342 seconds.