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[quote] On 24-09-2008 12:36, Armand wrote: I completely disagree. Remove those rules and you remove the core values of MUD2. Allow people to multi-line and looby, and it simply wouldn't be the same game anymore. How would you feel if I attacked you with an army of 10 warlocks simultaneously? Or if you had the satisfaction of killing me, only to see me back at warlock 30 mins later by abusing the spring? Within a few weeks power would belong to those with the greatest ability to abuse the lack of rules, as opposed to those with genuine skill. I do not think those rules have any connection to the issue of game revenue. For starters, these rules have been around on MUD1 for as long as MUD2. Secondly, both versions of the game have gone through periods of generating, and not generating, revenue. The rules exist simply because the game would be grossly unfair without them. EDIT: As for your last point, I've never seen or heard of a newbie who quit the game because he didn't like the looby or multi-line rules. In fact most newbies don't even become aware of these rules until they are much more advanced, in which case they've already stuck around, and have enough experience to realise why the rules are not only necessary, but desirable.
[ This Message was edited by: Armand on 24-09-2008 12:39 ]
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