Edit Your Preferences
users can post new topics and replies to this forum
HTML is: Off
BBcode is: On
[quote] On 16-10-2008 14:24, Armand wrote: [b]4. Magic & attack delays[/b] Currently there is a delay from when you enter the tearoom until you can attack other players, and a delay from when you go north until you can use magic on players/mobiles. I think these delays are unneccesary and should be removed. Here are the problems I see with them: (i) The game is designed so that a player who has aleady been north for some time has a very large advantage over a player who enters the Land later. The magic/attack delays exacerbate this problem by limiting the newcomer's ability to gain a quick edge. (ii) Players who are inclined to abandon a set when another player appears are hard to catch because they have plenty of time to QQ before the newcomer can do something. (iii) When a fight takes place very quickly, an advantage is gained by whoever's magic warms up first. I dislike game mechanics which reward players by chance rather than skill. [/quote]
on this Post
on this Post
(This can be altered or added in your profile)
These forums may be read by anyone, but only registered mudII.co.uk
players may post. When posting, please refrain from behaviour
not tolerated in the game.
These forums are moderated.
Copyright © 2000 - 2001
The phpBB Group
phpBB Created this page in 0.003941 seconds.