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[quote] On 31-10-2008 21:56, Armand wrote: So you mean have an area that alternates with giants/pagoda so that we get to see each area regularly, but the overall size of the land stays the same? Interesting possibility, could be considered quite a radical change though for existing areas to suddenly become inaccessible. Would change the dynamic where those areas contain important items of kit, or items used for puzzles in different areas. I was discussing this with Throwaway in the tearoom while writing this, and he suggested that the dwarf citadel could be interchangeable with pagoda without any big consequences that we could think of. Still quite a radical change though. As for Richard's point that you mentioned, I can see the need for the Land to increase as the number of players goes up, but is the reverse true? I don't see a bigger Land as really having a negative impact on a small number of players. If there's too much to do for the number of players, the area can just be ignored. [/quote]
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