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[quote] On 31-10-2009 12:36, royston wrote: I understand that a player was docked 1K points by a Wiz recently for giving a Newbie too much information. I would suggest that this was not breaking any rule but merely bad sportsmanship. I recognise that one of the great joys of the game is 'finding out things for oneself' and giving information should be discouraged, but I question which rule has been broken. I have been known to joke that there are three rules in MUD: 1. Do not write on the walls. 2. Obey all the rules. 3. Only the Wizzes know all the rules. Joking aside, it seems that rules 2. & 3. apply in reality. As far as I am aware mortals have only a few rules written down of all places in The dictionary 'MUDSpeke'. The main ones refer to Loobying and Multilining. I quote: LOOBY LOO |verb/0/1| Deliberately to do all the work with one PERSONA, then collect the rewards with another. This is patently UNFAIR. The phrase is almost always used as a verb, eg. "He was FODded for looby looing", and rarely capitalised, but it derives from the 'Looby Loo' character in the 1960's children's TV programme, 'Andy Pandy': she was a doll who was never alive whenever anyone was around, and so in MUD1 a PERSONA who was similarly never to be seen was dubbed a LOOBY LOO. Variations include LOOBY-LOO, LOOBYING and, in BL, LOBBY LOOING (some Americans unfamiliar with 'Andy Pandy' think it comes from people hanging around in the LOBBY, ie. TEAROOM, instead of playing). LOOBY LOOing, when it occurs, often does so in conjunction with MULTI-LINING. It is ILLEGAL, except in certain prescribed circumstances, for example when it's impossible for you to SWAMP some T you'd stashed earlier because you've since been badly HACKed in a fight. Some people labour under the misapprehension that LOOBY LOOing is one-way, using a LOW-LEVEL PERSONA to do the work for a HIGHER-LEVEL one, but that is not the case: many celebrated cases of LOOBY LOOing were high-to-low, to BUILD UP a PERSONA to a LEVEL where it could adequately function as a KILLER. See POINTs, MULTI-LINE, TEAROOM WARLOCK. MULTI-LINE |verb/0| To communicate game-specific information with someone in the REAL WORLD while both are playing in MUD; playing two or more PERSONAE at the same time. MULTI-LINING is usually ILLEGAL. It's OK to be in the same REAL-WORLD room as another PLAYER, or indeed to play two PERSONAE personally, so long as all game-related communication goes through THE GAME. For example, if Fred gets attacked, then suddenly from out of nowhere Joe comes to his aid without either of them uttering a word, it's a fair bet that in a room somewhere in the REAL WORLD the PLAYER playing Fred is screaming at the PLAYER playing Joe for HELP. If Fred had shouted in THE GAME, though, it would have been acceptable. Basically, if someone SNOOPing can tell you're MULTI-LINING, you are, and if they can't you're not..! Note that |all| out-of-game communication while playing counts as MULTI-LINING - people have even been caught using CB radio to cheat this way! The reason MULTI-LINING is outlawed is because it gives a huge advantage to the PLAYERs who are doing it: MULTI-LINING killing teams can OFF virtually anyone, and certainly make THE GAME UNPLAYABLE. Sometimes, observant WIZzes may think they see MULTI-LINING when it's not there; it might be that you have arranged prior to playing that you will meet someone in a certain ROOM at a particular time, or you've agreed on a system of hidden meanings to stylised phrases (like bidding systems in Bridge). If you try any of these tricks, don't be surprised if you get HASSLEd! These are quite clear and it is right that any infringement should be punished. PSLAMING is also mentioned but this hardly applies these days and the subject of BULLYING would take a thread of its own. Aside from the rules there is conduct considered undesirable by players as being unsportsmanlike, like SNEAKING and sharing maps, But if the conduct does not actually amount to breaking the rules, it is up to players to deal with and not be the subject of punishment by Wizzes. I am afraid the argument that it is a matter of common sense does not work as it depends on the player having some. The question I am asking is: Do we need a set of written rules to which all players have access or are we happy to go along with a system that has worked satisfactorily for over thirty years?
[ This Message was edited by: royston on 31-10-2009 13:06 ]
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