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[quote] On 12-11-2009 17:18, Armand wrote: I mostly agree with that Hawumph, but the problem is that MUD2 is rather unusual in its set of customs. Go into just about any other modern game and tell people that it is bad sportsmanship and mystique-ruining to share information, and you'll be laughed at and pointed to half a dozen websites with the game's mechanics and puzzles spelled out in great detail. I love the fact that MUD2 discourages information sharing, and for me also a lot of my fun at first was in learning things for myself. But this is not at all obvious to the average new player, and thats why I think some kind of in-game explanation to new players, even if its not a rigid set of rules which is vulnerable to being picked apart, would be helpful. It seems obvious to an existing mud2 player (i.e. you and I) that divulging info is thoughtless, but if you look at it from the mindset of a newbie coming from a more modern gaming background, there's no reason why it would even occur to them that it isn't acceptable. I've had many conversations with newbies in which they started out asking direct puzzle-related questions, and I had to explain to them that MUD2 isn't like that, and players are encouraged to learn for themselves. Usually this explanation is accepted, but it does still need to be given. Obviously what I've said doesn't apply to the specific person you mentioned, because he already had it explained to him, and chose to re-offend.
[ This Message was edited by: Armand on 12-11-2009 17:29 ]
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