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[quote] On 26-11-2009 11:56, Armand wrote: I agree that going from fods straight to a six month ban was probably not the most effective course of action, and some intermediate bans in between (and much earlier) would have been useful. Leak (I don't see the need to be secretive about his name, most of us know who we're talking about, and it will only serve to confuse readers who weren't there for the ban) obviously wasn't deterred by the dozens of fods/warnings he received, and it probably just put out the message that being abusive is ok and nothing much will happen to you if you do it. I do think that he had a very large number of warnings, more than enough for him to have changed his ways, and therefore by the time it reached this point a 6 month ban probably seemed reasonable. By that time it was too late to go back and give him intermediate bans. I still personally would have gone for a 1 month ban at this point, with a "one strike and you're out" policy on his return. But I don't feel strongly either way about it as I think someone who shows that level of disregard for wiz warnings can't expect to be treated too leniently. In future cases I would hope that a more linear progression from fod > small ban > large ban, would be used, but that is the choice of the wiz or arch dealing with it. I don't agree that there should be a fixed structure to bans. That goes against the grain of everything it means to be a wiz, where rules are deliberately not set in stone, and wizzes have the power to use their own discretion and manage the game as they see fit, within the bounds of the Good Wiz Guide. I have read one version of the GWG and it is constantly reiterating that it is a guide (as per the name) and not a hard and fast set of rules. I feel that forcing wizzes to follow a set path of punishments would really detract from decades of game tradition. Also, this is not the kind of game where we enforce terms and conditions and expect "customer service" from our "admins". That has never been what the spirit of the game is about. Remember, our admins are players, not employees of a commercial game. I don't think that a player should have to sign a contract to agree to what actions a wiz can take against them. Lets also bear in mind that this game is now free, even if it wasn't in the past. I doubt that donations are sufficient to cover Foddy & Karya's server costs, let alone their time. They are running the game as a favour to the players, not as a profit making enterprise, and I think it is more appropriate to have a grateful playerbase rather than one whose first port of call is quoting clause numbers in contracts. Every wiz/arch who plays is doing so in their free time for no personal gain other than enjoyment. In the past when I have donated, I have fully expected (and hoped) that the money will be spent by the admins on a drink or a meal out or something along those lines. I have never viewed it as some kind of "subscription" in return for which I expect to receive certain game standards which are present in commercial games. I am all for the rules of the game being more readily available to newbies, but I don't think we need to be making those rules more rigid than they are. Regarding guests, I have always been of the view that in a fee-less game they are an unnecessary feature and only serve to put stumbling blocks in the way of potential new players who just want to get straight into the game. Ideally I would like to see them scrapped, and have the ability to instantly make accounts available on the login screen. Having persona names recognised as aliases to account numbers would be nice too and might encourage people to play who might otherwise forget their account number (i.e. if I have account name Z00001234 with personas A, B, and C, then I can login to that account with any of the four names, as long as I know the password).
[ This Message was edited by: Armand on 26-11-2009 12:25 ]
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