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MUDII Forum Index General Chat The End of the World!!
Author The End of the World!!
Heiach
Wizard



Joined: Oct 31, 2001
Posts: 515
From: I can't remember!
Posted: 15-12-2012 02:13   
The world as we know it is ending on the 21st of December! So too will The Land of the MUD... well for 1 reset at least.

This special event is planned to happen at 21:00 on Friday the 21st of December...

Zombies.. zombies everywhere!


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Turrican
Arch-Wizard



Joined: Aug 19, 2001
Posts: 346
Posted: 15-12-2012 13:28   
Remove the pillar, that will convince mortals it's the end of the world!

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Folly
pioneer

Joined: Aug 08, 2002
Posts: 313
Posted: 17-12-2012 21:37   
Top of south mountain.
There is a long-disused warning beacon here.
*l up
Upwards, high in the sky, you see fireballs streaking downwards.

The end is nigh!


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Heiach
Wizard



Joined: Oct 31, 2001
Posts: 515
From: I can't remember!
Posted: 21-12-2012 23:18   
Hello guys!
I've been told to write this bash report.. *mutter mutter* Hehe.

We had an amazing turn-out and people got stuck in right away:

*who
Heiach the biohazard wizard
Paine the matriarch
Hakkar the sorceress
Daenerys the warlock
Blackheart the warlock
Bilbo the spellbinder
Folly the necromancer

The first three waves of zombies flowed into The Land. They were mostly ignored at first as everyone kitted up and arranged the pillar. The first boss arrived and clomped about for at least half an hour before being destroyed!

The first death happened literally minutes from the start of the reset!

It happened at exactly the same time as a crack of thunder! It seemed very appropriate!

In the distance, you hear a bell toll.
In the distance, you hear the \c/r\a/c\k/ of thunder!

*obit
The following players have died in fights this reset:
Antibiotic the necromancer, killed by the zombie ram.

He was soon at warrior and leapt back into action! He killed off the ram, hit swordsman and then attacked a ton of zombie rats in one swoop!

The early death seemed to set the tone for the rest of the set, as was the lack of bees for Folly to kill as usual. The ground was shaking and large rocks were falling from the sky.

After only the 4th wave of zombies, Alice sadly bit the dust:

In the distance, you hear the mighty HAWUMPH of a dragon's fiery breath!
In the distance, you hear a bell toll.

He and headed back into the fray as Crixas to dispose of his killer.

Everything seemed to be going well and the SV count got really low, to 150 (which is good considering there were an extra 200 or so zombies added onto the normal set!) and then this happened:

In the distance, you hear a bell toll.
*Crixas has just arrived.
*Crixas shouts "lol".
Heiach the biohazard wizard says "how much in 1 hit?".
*Crixas says "60".
Heiach the biohazard wizard says "seems about right...".
*Crixas laughs.

By this point the 10th wave were on their way and the zombies seemed to be winning fairly easily. Hakkar fled out and rested in the tearoom before heading out again:

In the distance, you hear a bell toll.

*obit
The following players have died in fights this reset:
Hakkar the sorceress, killed by 5 zombies,
(Crixas the bash-general necromancer), killed by 2 zombies,
Antibiotic the necromancer, killed by the zombie ram.
The following players have died miscellaneous deaths this reset:
Alice the bash-general necromancer, killed by the dragon's breath.

He and Crixas were both on sorcerised personae now, having died plenty of times! The fight must go on!

They all carried on valiantly! The SV got down as low as 41 as the 2-minute reset kicked in.

Now I may have missed a few of Alice's deaths but here is the final obit I got:

*obit
The following players have died in fights this reset:
Alice the sorcerised sorceress, killed by 3 surly dwarf guards,
Alice the sorcerised sorceress, killed by the demonic zombie,
Alice the bash-general sorceress, killed by the demonic zombie,
Crixas the sorcerised sorcerer, killed by 3 zombies,
Hakkar the sorceress, killed by 5 zombies,
(Crixas the bash-general necromancer), killed by 2 zombies,
Antibiotic the necromancer, killed by the zombie ram.
The following players have died miscellaneous deaths this reset:
Alice the bash-general necromancer, killed by the dragon's breath.

And then my little surprised kicked in, noone knew about it.. mass-death!

A reset is due in 4 seconds.

Your surroundings seem to darken significantly as a gigantic shadow covers
everything. Your flesh burns and bubbles as the colossal meteorite smashes
into The Land!

Not updating persona.

Muhahahaha. I hope other people will be able to add to this write-up, but I hear everyone really, really enjoyed it!


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Folly
pioneer

Joined: Aug 08, 2002
Posts: 313
Posted: 21-12-2012 23:34   
OK, here's the story with the bees... Last Saturday there was a test run for tonight's event, and there was a zombie in the maze:

You are wandering in a pleasant maze of hedges.
A busy zombie buzzes by.
*k z
You attack the zombie.
*A male voice in the distance shouts "omg".
*You hit the zombie (10-14).
You have killed the zombie.
(+15 = 14,523).

Now, tonight, I thought I'd go pick up a key and kill the bee zombie...

k zombie14
You attack the bearded zombie.
*You miss the bearded zombie.
The bearded zombie hits you (87/100).
The bearded zombie makes some magical gestures.
*val mo
The value of the bearded zombie is 164 points.
*You hit the bearded zombie (10-14).
The bearded zombie looks strong.
The bearded zombie hits you (77/100).
*A male voice in the distance shouts "bear at road!".
*"oops
Folly the necromancer says "oops".
Because you can't see anyone else here, it may be that you are speaking to
yourself...
*You hit the bearded zombie (1-4).
The bearded zombie looks superficially damaged.
The bearded zombie hits you (69/100).
*blind foe..unblind
The bearded zombie sees partly by magic, and cannot be blinded.
*The bearded zombie makes some magical gestures.
*The bearded zombie sees partly by magic, and cannot be blinded.
*Your spell worked!
You weren't blind anyway...
*You hit the bearded zombie (5-9).
The bearded zombie looks superficially damaged.
The bearded zombie hits you (59/100).
*la
OK, Folly the necromancer laughs.
*l
You are standing in the centre of a pleasant maze of hedges.
You find yourself in the centre of an overgrown maze, where unclipped sprigs
sprout from all sides of the ancient hedges around you. The Henry VIII
feeling of satisfaction imparted by this place is muted only by your natural
fear of how the hell to get out and find the real world. There is an old and
bearded zombie (zombie14) here. Resting here resplendently is a superb
ornamental jar. An interesting old beehive stands here, exposed to the
elements.
*sing
Folly the necromancer sings something.
Because you can't see anyone else here, it may be that you are speaking to
yourself...
*qn
Looking eastward, you see a place known as "maze of hedges". It appears to
be empty.
*You miss the bearded zombie.
The bearded zombie hits you (48/100).
*who
Paine the matriarch
Hakkar the sorceress
Daenerys the warlock
Blackheart the warlock
Bilbo the spellbinder
Folly the necromancer
*wh k53
1 in the place known as "maze of hedges".
*You hit the bearded zombie (5-9).
The bearded zombie looks to have minor damage.
The bearded zombie hits you (44/100).
The bearded zombie makes some magical gestures.
You emit a dark blue flash of light.
You have suddenly and magically become weaker!
*You miss the bearded zombie.
The bearded zombie misses you.
*You hit the bearded zombie (10-14).
The bearded zombie looks to have minor damage.
The bearded zombie misses you.
*You hit the bearded zombie (10-14).
The bearded zombie looks moderately damaged.
The bearded zombie misses you.
The bearded zombie makes some magical gestures.
The bearded zombie emits a bright blue flash of light.
*You hit the bearded zombie (15-19).
The bearded zombie looks seriously damaged.
The bearded zombie hits you (32/100).
*You miss the bearded zombie.
The bearded zombie misses you.
*You miss the bearded zombie.
The bearded zombie misses you.
*You miss the bearded zombie.
The bearded zombie hits you (21/100).
*You miss the bearded zombie.
The bearded zombie misses you.
The bearded zombie makes some magical gestures.
The bearded zombie emits a bright green flash of light.
*You hit the bearded zombie (5-9).
The bearded zombie looks critically damaged.
The bearded zombie misses you.
*You miss the bearded zombie.
The bearded zombie hits you (16/100).
*You miss the bearded zombie.
The bearded zombie hits you (3/100).
*f e.n.w.s.e.s.
You have fled by going east.
You are wandering in a pleasant maze of hedges.
*You are wandering in a pleasant maze of hedges.
*You are wandering in a pleasant maze of hedges.
*You are wandering in a pleasant maze of hedges.
*You are wandering in a pleasant maze of hedges.
*You are wandering in a pleasant maze of hedges.

More flees to come later

Really good fun tonight, very challenging and enjoyable!




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kaif
cleric

Joined: Aug 02, 2012
Posts: 133
Posted: 22-12-2012 03:55   

And then my little surprised kicked in, noone knew about it.. mass-death!

A reset is due in 4 seconds.

Your surroundings seem to darken significantly as a gigantic shadow covers
everything. Your flesh burns and bubbles as the colossal meteorite smashes
into The Land!

Not updating persona.

Didn't see that in the test run last week. A little twisted , but NICE!


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Turrican
Arch-Wizard



Joined: Aug 19, 2001
Posts: 346
Posted: 22-12-2012 22:10   
Quote:

On 17-12-2012 21:37, Folly wrote:
Upwards, high in the sky, you see fireballs streaking downwards.


Alternatively - Upwards, you see a massive saucer shaped craft (probably manned by super intelligent mobiles).

[ This Message was edited by: turrican on 22-12-2012 22:10 ]


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slenderman
novice

Joined: Dec 24, 2012
Posts: 2
Posted: 24-12-2012 00:40   
Love the ending. Amazing work and i'm sorry for setting the tone early on by falling to zombled ram.
_________________
~~~~Don't look... Or it takes you!.


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Folly
pioneer

Joined: Aug 08, 2002
Posts: 313
Posted: 26-12-2012 22:04   
Here's another flee.

*You miss the vampiric zombie.
The vampiric zombie misses you.
*You hit the vampiric zombie (20-29).
The vampiric zombie looks moderately damaged.
The vampiric zombie hits you (53/100).
The vampiric zombie makes some magical gestures.
*You miss the vampiric zombie.
The vampiric zombie hits you (40/100).
*You hit the vampiric zombie (10-14).
The vampiric zombie looks seriously damaged.
The vampiric zombie hits you (29/100).
*Crixas the dragon-slaying, bash-general necromancer shouts "i ran out of
magic and im not touching that stupid rock again".
*You hit the vampiric zombie (15-19).
The vampiric zombie looks seriously damaged.
The vampiric zombie misses you.
The vampiric zombie makes some magical gestures.
*You miss the vampiric zombie.
The vampiric zombie misses you.
*You miss the vampiric zombie.
The vampiric zombie hits you (11/100).
*Heiach the biohazard wizard shouts "you're a necro.. you have magic".
*throw dagger up.f u.g wp.u......
Dagger0 thrown upward.
You cannot use the dagger0 to fight now!
*(-808 = 35,221).
Key53 dropped.
You have fled by going up.
Snow-covered rocky path.
A wicked-looking dagger has been dropped here.
*Dagger0 taken.
*Snow-covered rocky path.
*Rocky scramble.
*Rocky scramble.
*Rocky scramble.
*Rocky scramble.
*Rocky scramble.

Plenty more flees where that came from.

[ This Message was edited by: Folly on 26-12-2012 22:05 ]

[ This Message was edited by: Folly on 26-12-2012 22:08 ]


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Folly
pioneer

Joined: Aug 08, 2002
Posts: 313
Posted: 26-12-2012 22:18   
And another. This was probably a few beers in.

You hear a grinding noise, as Hakkar the dragonfly-slaying sorceress hits
the zombie with her sceptre.
You have killed the zombie.
(+19 = 37,118).
The zombie has expired.
*ql foe
The zombie looks superficially damaged.
*You miss the zombie.
The zombie hits you (51/100).
You hear a crack, as the zombie hits Hakkar the dragonfly-slaying sorceress
with its pebble0.
You hear a dull thud, as Hakkar the dragonfly-slaying sorceress hits the
zombie with her sceptre.
*l foe
The zombie looks to have minor damage, and is holding the following:
the pebble0.
*You hear a shudder, as the zombie misses Hakkar the dragonfly-slaying
sorceress with its pebble0.
You hear sinews tearing, as Hakkar the dragonfly-slaying sorceress hits the
zombie with her sceptre.
*You hit the zombie (10-14).
The zombie looks moderately damaged.
The zombie misses you.
*Hakkar the dragonfly-slaying sorceress has fled by going north.
A magnificent sceptre lies resplendent here!
You have found a small, silver cross, battered and misshapen as by some
enormous heat, yet still bearing deformed, gothic lettering.
A lucky rabbit's foot is here!
Staggering wildly, Hakkar the dragonfly-slaying sorceress has just left.
*The zombie has picked up the sceptre.
*g best wp
Stealing from yourself is taking kleptomania TOO far!
*nod
OK, Folly the necromancer nods.
*You hit the zombie (5-9).
The zombie looks moderately damaged.
The zombie misses you.
*A magnificent sceptre lies resplendent here!
*You hit the zombie (5-9).
The zombie looks seriously damaged.
The zombie hits you (40/100).
A horrifying zombie (zombie117) stands in your way!
The zombie just tried to throw a pebble at you, but you were too alert.
The zombie is looking at you ominously...
The zombie has picked up the sceptre.
A magnificent sceptre lies resplendent here!
*The zombie misses you.
You hit the zombie (20-29).
The zombie looks seriously damaged.
You hit the zombie (5-9).
The zombie looks seriously damaged.
The zombie misses you.
The zombie has picked up the sceptre.
A magnificent sceptre lies resplendent here!
*ql foe
The zombie looks seriously damaged.
The zombie looks seriously damaged.
*val foe
The value of the zombie is 752 points.
The value of the zombie is 38 points.
*The zombie has picked up the sceptre.
The zombie has started to use the sceptre to fight!
*The zombie misses you.
You hit the zombie (20-29).
You have killed the zombie.
(+38 = 37,156).
A magnificent sceptre lies resplendent here!
There is a pebble here.
The zombie has expired.
*stam
Your spell worked!
You emit a bright magenta flash of light.
You have suddenly and magically become fitter!
*ql foe
The zombie looks seriously damaged.
*You hit the zombie (5-9).
The zombie looks critically damaged.
The zombie hits you (31/100).
The zombie has picked up the sceptre.
*You miss the zombie.
The zombie hits you (12/100).
*f j.ga.rs
You cannot go over from here.
(-834 = 36,322).
Dagger0 dropped.
You have fled by trying to go over.
*Cross taken.
Foot taken.
Pebble2 taken.
Dagger0 taken.
*Your spell works!


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