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MUDII Forum Index » » General Chat » » Silly(?) Bash Idea
Author Silly(?) Bash Idea
kiwijock
cleric

Joined: Dec 04, 2012
Posts: 238
From: Auckland, NZ
Posted: 23-08-2013 06:46   
How many novices does it take to complete a bash? Has this been done? Could we do a one off novice bash - I guess this is a variation on the Race Events - but instead of it being a Race (read novice war) - the aim is for as many novices as possible to join and bash as normal - it'd need a lot of co-operation i guess to get the harder Mobs done.......

Silly Idea? or worth trying - should I just shut up and go get another beer?

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Miek
pioneer

Joined: Aug 29, 2006
Posts: 311
Posted: 23-08-2013 10:05   
This sounds fun!

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royston
ranger

Joined: Jul 14, 2007
Posts: 1217
From: Felixstowe, Suffolk.
Posted: 23-08-2013 11:06   
Sounds good to me. What about swamping T and springing?

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Folly
pioneer

Joined: Aug 08, 2002
Posts: 323
Posted: 23-08-2013 14:53   
How about making it challenging? Blind novice bash.

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kiwijock
cleric

Joined: Dec 04, 2012
Posts: 238
From: Auckland, NZ
Posted: 25-08-2013 07:06   
Swamping and spring all to be allowed - come on - I would expect that if 6 novices entered the Tea Room we would have 6 protectors going North

We might get a volunteer to keep doing the TS to get a low level MU who could be our 'oracle' (Qodz? Ahti?)
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Heiach
Wizard



Joined: Oct 31, 2001
Posts: 542
From: I can't remember!
Posted: 26-08-2013 15:41   
A reminder to all wizzes to NOT be on the game when this event occurs... oh the spam! :S
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kiwijock
cleric

Joined: Dec 04, 2012
Posts: 238
From: Auckland, NZ
Posted: 26-08-2013 22:04   
Aw Hei - I was hoping you would offer to manage the queue forming at the Spring!!!
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Turrican
Arch-Wizard



Joined: Aug 19, 2001
Posts: 346
Posted: 03-09-2013 17:56   
Quote:

On 23-08-2013 14:53, Folly wrote:
How about making it challenging? Blind novice bash.


Killing blind novices is no challenge.


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trollsmash
cleric

Joined: Apr 28, 2010
Posts: 154
Posted: 03-09-2013 19:57   
Pagoda, giants and redwoods are open from the beginning. Everyone is given a bunch of dwarfs(king dwarf goes to bash general).
Each player commands a single dwarf and takes control of another unit in his squad upon death.

Goal: Eradicate all creatures including players that doesn't belong to the dwarfen master race.

Reward: No rewards aside from having a dwarfy bash. Highest scoring dwarf will be immortalised in a monument at the dwarfen hall.

[ This Message was edited by: trollsmash on 03-09-2013 22:52 ]


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kiwijock
cleric

Joined: Dec 04, 2012
Posts: 238
From: Auckland, NZ
Posted: 03-09-2013 23:22   
ROFLMFAO!!!!!!

Nice idea Troll!!!!!


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Turrican
Arch-Wizard



Joined: Aug 19, 2001
Posts: 346
Posted: 04-09-2013 20:14   
Quote:

On 03-09-2013 19:57, trollsmash wrote:
Reward: No rewards aside from having a dwarfy bash. Highest scoring dwarf will be immortalised in a monument at the dwarfen hall.


And 3k for all the dwarfs, both erased by the pending reset.


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kiwijock
cleric

Joined: Dec 04, 2012
Posts: 238
From: Auckland, NZ
Posted: 05-09-2013 22:57   
Turned out not to be so silly - we just did one (not the dwarf thing <g>) !!! 30 odd minutes left at at the end - I am hoping that Dog is going to do the write up

And true to his comment above I think Heiach bailed out part way thru!
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[ This Message was edited by: kiwijock on 05-09-2013 22:58 ]


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Folly
pioneer

Joined: Aug 08, 2002
Posts: 323
Posted: 05-09-2013 23:59   
The Dwarfs cheated and I blame Ahti.

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royston
ranger

Joined: Jul 14, 2007
Posts: 1217
From: Felixstowe, Suffolk.
Posted: 06-09-2013 07:34   
Yes, I am happy to the write up. A bit later on today.

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royston
ranger

Joined: Jul 14, 2007
Posts: 1217
From: Felixstowe, Suffolk.
Posted: 06-09-2013 07:35   
Woof
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Hawumph
Arch-Wizard



Joined: Jan 23, 2002
Posts: 368
From: Somewhere you don't want to go!
Posted: 06-09-2013 09:11   
Quote:

On 06-09-2013 07:35, royston wrote:
Woof


Hey Dog.

I hear there is a bounty worth having. On Po.

Would love to see Dog the bounty-hunting warlock in the game.

ROFL
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