[New Topic]   [Reply]
[Edit Profile]  [Edit Your Preferences]  [Search]
[Private Messages]  [Memberslist]  [FAQ]  [Login]
MUDII Forum Index » » General Chat » » Christmas Event
Author Christmas Event
Karya
Arch-Witch



Joined: May 28, 2005
Posts: 156
Posted: 11-12-2007 22:41   
Next Thursday (20th December) instead of a mobile bash there will be a Christmas Event! This will be a sorcerer war with some added Christmas-themed items.

The sorcerer war will start at 9pm and is open to everyone, just bring along a novice persona and you will be turned into a sorcerer! There will also be re-sorcerisation. Further details to follow.

There will also be prizes! The first prize will be ?30 worth of HMV vouchers (or an equivalent to a non-UK winner). The two runners up will receive some Christmas-themed chocolate!


  View Profile of Karya      Edit/Delete This Post   Reply with quote
Armand
explorer

Joined: Nov 20, 2006
Posts: 532
Posted: 12-12-2007 11:48   
I have a suggestion, based on something which really bothered me at the last sorc war.

As well as the standard 1 point for a kill, you should get -1 point for dying.

It seems very unfair that its possible to win simply by bringing in wave after wave of sorcerer, and even self-fodding just to get back to full stam instead of sleeping.

If you lose a point each time you die, it will encourage people to try to play skillfully.


  View Profile of Armand      Edit/Delete This Post   Reply with quote
Karya
Arch-Witch



Joined: May 28, 2005
Posts: 156
Posted: 12-12-2007 12:26   
Don't worry, it won't be the same format as the last sorcerer war. That one was just for fun. As there are prizes at stake for this one winning will involve a bit more skill. That is not to say that that you can't join in just for fun too!

I'll post more details over the weekend.


  View Profile of Karya      Edit/Delete This Post   Reply with quote
Vulnax
explorer

Joined: Oct 19, 2001
Posts: 648
From: North West
Posted: 13-12-2007 15:56   
Armnad

When you die in a sorc war and get resorcerised, your kill count reverts to zero. Only continuous kill totals were used IIRC.

You may not have noticed as you didn't die enough!

V
Quote:

On 12-12-2007 11:48, Armand wrote:
I have a suggestion, based on something which really bothered me at the last sorc war.

As well as the standard 1 point for a kill, you should get -1 point for dying.

It seems very unfair that its possible to win simply by bringing in wave after wave of sorcerer, and even self-fodding just to get back to full stam instead of sleeping.

If you lose a point each time you die, it will encourage people to try to play skillfully.



  View Profile of Vulnax   Goto the website of Vulnax        Edit/Delete This Post   Reply with quote
Armand
explorer

Joined: Nov 20, 2006
Posts: 532
Posted: 14-12-2007 01:03   
Hmm I didn't realise that. I thought the guy whose score was higher than mine for most of the war had died a few times.

[ This Message was edited by: Armand on 14-12-2007 01:04 ]


  View Profile of Armand      Edit/Delete This Post   Reply with quote
Armand
explorer

Joined: Nov 20, 2006
Posts: 532
Posted: 14-12-2007 01:07   
But in any case, having -1 for a death would allow your score to go negative. Resetting to zero doesn't really mean anything if you're already on zero. You end up attacking someone on zero, and they try to FOD you (with nothing to lose) and you get cheated of a kill, and they get a fully stammed new sorc to retry

That happened to me quite a few times.

EDIT:

Looking at the log, there were 6 FOD attempts on me (3x more than anyone else). I wasn't very popular! hehe

[ This Message was edited by: Armand on 14-12-2007 01:09 ]


  View Profile of Armand      Edit/Delete This Post   Reply with quote
Crazyfool
Wizard



Joined: Sep 16, 2001
Posts: 801
From: Llanelli
Posted: 14-12-2007 18:39   
Jesus Christ.

Karya kindly organises an event for you bums and all you do is quibble about the rules.

Im leaving mudii!!!

Nah im not.


  View Profile of Crazyfool      Edit/Delete This Post   Reply with quote
Armand
explorer

Joined: Nov 20, 2006
Posts: 532
Posted: 15-12-2007 13:12   
I didn't mean it to be taken that way.

It was just a suggestion.

Run the sorc war however you want


  View Profile of Armand      Edit/Delete This Post   Reply with quote
Karya
Arch-Witch



Joined: May 28, 2005
Posts: 156
Posted: 16-12-2007 22:10   
Rules for the sorcerer war:

  • The player with the highest score at the end of the event will win.
    Points can be gained by killing other players or from their flees. You lose points if you flee yourself. If you quit the game your score will be reset to zero. High treasure swamping will be discouraged.

  • Re-sorcerisation will last for 45 minutes, after this time you will not be able to re-enter the event. You will get fair warning when this deadline is approaching.

  • FODding will be not be allowed during this event.

The winner of the event will win ?30 worth of HMV e-vouchers (or equivalent for a non-uk winner). The two runners up will receive a box of Hotel Chocolat Christmas chocolates.

Good luck and see you on Thursday at 9pm game time!

[ This Message was edited by: Karya on 16-12-2007 22:10 ]


  View Profile of Karya      Edit/Delete This Post   Reply with quote
Crazyfool
Wizard



Joined: Sep 16, 2001
Posts: 801
From: Llanelli
Posted: 17-12-2007 19:00   
HMV vouchers?!?!?!?!

Im officially de wizzing myself cos with Vulnax and Armand as the competition id have to be one armed to lose!

Oh..i have only got one warm....

<sigh>

Cf


  View Profile of Crazyfool      Edit/Delete This Post   Reply with quote
Armand
explorer

Joined: Nov 20, 2006
Posts: 532
Posted: 17-12-2007 20:23   
Can you give me a cool prefix before you dewiz?

Thanks.


  View Profile of Armand      Edit/Delete This Post   Reply with quote
Crazyfool
Wizard



Joined: Sep 16, 2001
Posts: 801
From: Llanelli
Posted: 17-12-2007 21:32   
Too late. Im a mortal again now. Ironically just after i did it, all the wizzes for 40 pounds worth of hmv vouchers.

I feel stupidier than the time Hawumph got drunk and slept with Heiach...

Cf


  View Profile of Crazyfool      Edit/Delete This Post   Reply with quote
Karya
Arch-Witch



Joined: May 28, 2005
Posts: 156
Posted: 20-12-2007 00:04   
Quote:

On 16-12-2007 22:10, Karya wrote:
Re-sorcerisation will last for 45 minutes, after this time you will not be able to re-enter the event. You will get fair warning when this deadline is approaching.



Please note that a delay in re-sorcerisation may be used if players are found to be quitting in order to regain points.


  View Profile of Karya      Edit/Delete This Post   Reply with quote
[New Topic]   [Reply]
Lock this Topic Move this Topic Delete this Topic

These forums may be read by anyone, but only registered mudII.co.uk
players may post. When posting, please refrain from behaviour
not tolerated in the game.

These forums are moderated.

Powered by phpBB
Copyright © 2000 - 2001 The phpBB Group

phpBB Created this page in 0.010880 seconds.