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MUDII Forum Index General Chat Combat in MUDs
Author Combat in MUDs
Tharg
friar

Joined: Sep 23, 2001
Posts: 78
Posted: 25-02-2008 18:58   
One of the things I really like about MUD2 is the fact that combat seems really simple at first, but when you've played for a bit you begin to see so many intricacies. Particularly after being PKed a few times, or doing some PKing yourself. Knowledge of the way items / spells / rooms / mobiles / actions / etc. combine can benefit in the most unexpected (when it's used on you for the first time) ways.

I mean, the first time I played the piano in the bar after it appeared there, I immediately started wondering if it would work for me to XXXX the XXXX to XXXXXX someone, while XXXXing the XXXXXXXX, then k player while playing a merry tune.

I don't think it did work, for some reason, but not many games encourage you to think in this way quite so much.

So, I wondered, are other MUDs as good in this respect? Or just ours?


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Armand
explorer

Joined: Nov 20, 2006
Posts: 530
Posted: 25-02-2008 21:47   
I've never seen another mud with as much depth as MUD2.

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blib
explorer

Joined: Jan 01, 2007
Posts: 531
From: N.London (just)
Posted: 26-02-2008 20:07   
Quote:

On 25-02-2008 21:47, Armand wrote:
I've never seen another mud with as much depth as MUD2.



By depth are you referring to the Swamp?


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Heiach
Wizard



Joined: Oct 31, 2001
Posts: 515
From: I can't remember!
Posted: 27-02-2008 19:32   
Quote:

I immediately started wondering if it would work for me to XXXX the XXXX to XXXXXX someone, while XXXXing the XXXXXXXX, then k player while playing a merry tune.



Please Tharg, this is a family-game!
_________________


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Tharg
friar

Joined: Sep 23, 2001
Posts: 78
Posted: 27-02-2008 22:12   
XXXX XXX.

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Heiach
Wizard



Joined: Oct 31, 2001
Posts: 515
From: I can't remember!
Posted: 27-02-2008 23:21   
K Tharg f BS

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inferno
novice

Joined: Nov 20, 2006
Posts: 7
Posted: 01-03-2008 05:47   
force heiach to "kiss tharg........."

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