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[quote] On 14-10-2001 12:57, Karya wrote: [quote] On 14-10-2001 01:33, Eric wrote: Personally I don't like offering things up for change because in the past, I didn't feel anyone was listening.[/quote] Haven't you had replies on forums whenever you've brought something up (like now)? [quote]Like mandrakes having a syn at the start of a reset for example (sorry, a very very minor thing, but something I know a fair few people have suggested).[/quote] The mandrake currently has the non-specific syn of "root" but there is absolutely no reason why you can't use the SUGGEST command to suggest a more relevant syn for the mandrakes, or is this what you meant? Remember though, that your suggestions don't get implemented until the next version change, and occassionally it can take more than one suggestion and version change before it gets implemented. I don't know why this is, I just know that WAVER had to be suggested 3 times before it got implemented! As a side-note to this, the vast majortity of syns, emotions and commands such as waver have been implemented solely because of players using the SUGGEST command. [quote]Or player feedback on the changes - sometimes a piece of important kit doesn't spawn in a set - did we ever get told about this very major (and not subtle) change?[/quote] I can think of two reasons immediately to answer this: [list=1] [*]To tell players about this specific change would have defeated part of the purpose of implementing this change. [*]It isn't a permanent change, just something that is being tried out. [/list] By the way, I've asked around and this is the first time anyone has mentioned this as a [b]complaint[/b], formally. [quote]I know it's your game and all that, and you can do what you want with it, but as far as I can see, this is very unpopular with a lot of people. Well you have to class them as paying customers now.[/quote] A lot of things are very unpopular with people (mortals in this case). Tradionally wizzes are very umpopular with mortals, anything wizzes do are very unpopular with mortals, and anybody in an authoritative position is usually very unpopular with people in general. The simple matter of things are, no matter what we (game management) do a fair proportion of mortals aren't going to like it simply because we are [b][i]wizzes[/i][/b]. It takes time for changes to happen, we would all like a brilliant new idea to be implemented tomorrow but it takes time to work things into the game and besides, anyone who has the ability to implement changes in this game simply doesn't have the time to devote their full attention to MUD2, they have jobs, projects, families and lives to live. As for changes that have happened, there is usually a very good reason why mortals are not told explicitly about certain changes. We've now added a "Game Suggestions" forum, if you'd like to see changes made leave a message in there and if there is enough support (and it's a reasonable change) we'll endeavour to implement it as soon as humanly possible. [/quote]
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