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[quote] On 19-03-2009 10:38, Armand wrote: To be organised we will need: 1. As many wafers as possible. This means not eating them during the kit gathering stage. Flee if necessary to save wafers (but not in a way that will allow the mobile to eat them). If you're not sure how to do this, leave wafer gathering to someone else. 2. Vials. These will not work on the island, so pretty much only the stat modifying ones will be useful. 3. Pillar. There will be no hurry like in a bash, so we should make sure everyone gets this. 4. Good weapons. Longsword, broadsword, sickle, valetant, shortsword, etc. 5. A supply of personae. Stats usually max out at hero, which is only 3200 points. Create an account or two now and start making heroes. The more the better! Magic doesn't work on the island, so don't worry about doing the touchstone. EDIT: use the reroll command at novice to achieve as close to 50/50/50 starting stats as possible. This will in turn get you as close to 100/100/100 as possible at hero. 6. An easy way to the island. I propose a bow/baton link to the fairy ring from the hut, so that players can easily jump straight back into the fight. 7. Mobile assistance. Normally I'd suggest the eagle and rats, but these will attack other players too. The ox springs to mind as one potential ally. 8. This one is a tactical rather than an organisational point. Every time someone dies to the dragon, its score will go up and it will be harder to kill. Therefore I suggest that fleeing on very low stamina (10 or less) is a better strategy than dying to it.
[ This Message was edited by: Armand on 20-03-2009 22:53 ]
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