Edit Your Preferences
users can post new topics and replies to this forum
HTML is: Off
BBcode is: On
[quote] On 26-11-2009 05:07, Shantigh wrote: A final, additional note: In the system I detailed above, if someone broke their short term ban, then a longer term ban could be immediatly added. I would suggest adding an extra week per offense, to a set point (for instance upto 4 then start adding months, until you reach 6, then a perm ban). I think it would also be good to clarify the use of guests. To me, using a guest is not playing the game. Since it's impossible to play as a guest. However given the majority of tearoomers, that would have to be addressed. Since in my eyes, someone logging on as a guest is not playing, and in the cases of non-abuse related bans - such as cheating in the land, then guesting perhaps should still be allowed, so they can chat, but not play. Guesting is certainly a loophole, and one that would have to be clarified in a set of guidelines. Would you allow a cheater to come on to chat? and disallow an abusive player guest privs? I think it would be possible to do it that way. A game I currently play has two levels of ban, the first is contact ban, no forum posting/no PMing but due to the dynamic nature of the game, a 1 month ban could end up literally in a few hundred dollars worth of costs to recover what you have lost due to being unable to play. The first type of ban is for minor things. The second, which bans all gameplay on all accounts, is done for cheating, bullying and other such misbehaviour. That game however is reasonably unique that 30 days without playing will screw over your account. Here - perhaps persona could be deleted as another part of a disciplinary nature? Anyways, I'll start to ramble if I don't close. And no Haw, that wasn't rambling already :wink:. MUD does have a lot of options open, and writing up a disciplinary sheet might help prevent some bad behaviour. Especially if a high level hard-to-get (for some players) persona is at risk. It would also give a peace of mind to players who suffer from other players, that there is something in place to deal with it, and it's not some vague chat or ticking off. And it's more likely to make people report wrong doings, because they think something will happen. At the moment, it's kinda like touching the TS, you know, something might happen to the wrong doer, but chances are slim. Oh and a very very final note - a proper system of reporting should be put somewhere visible, while a lot of old hands will now about jotting down the reset number etc, newer players may not. It probably wouldn't be a bad idea to put something on the website - such as a form to fill in to complain about a player. Of course, a form on a website is liable to be abused - but such is life. But just a post somewhere, highlighting how to complain and who to complain to, and what information you need to provide would be good. Rather than people perhaps thinking that they don't want to bother so and so, and they know X is busy and don't want to trouble them. I would suggest, if using MUD mail - it goes to somewhere joint, that can be read by all the arches, rather than an individual arch who may or may not be busy and not see it, or be too busy to act on it. I'm not one of the people who needs to know where to complain, as I bend Haw's ear til it gets a wee bit red at top. But it's always good for new players to be aware that they can get help, rather than just leave because they didn't know who or how to complain. Ok, bed for real this time. [/quote]
on this Post
on this Post
(This can be altered or added in your profile)
These forums may be read by anyone, but only registered mudII.co.uk
players may post. When posting, please refrain from behaviour
not tolerated in the game.
These forums are moderated.
Copyright © 2000 - 2001
The phpBB Group
phpBB Created this page in 0.005462 seconds.