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[quote] On 29-07-2008 17:30, Miek wrote: The CONTRACT command is a means of increasing the value of another player, usually with the intention of inducing people to attack said player. The basic syntax is CONTRACT <pla> WITH <amount>, where <pla> is the player upon whose head you want to put a bounty, and <amount> is a string indicating the number of score points you wish to expend on this activity. Your own score will be reduced by <amount>, and, for the purposes of determining their value only, <pla>'s will increase by <amount>. For example, if you were on 6,000 points and FRED was on 8,000, FRED's value would be 1,675 initially. If you were then to CONTRACT FRED WITH "1500", your own score would drop by 1,500 to 4,500 and FRED would increase in value to 1,975 although he would still remain on 8,000 points. Although further CONTRACTs can increase the amount on FRED's head, any bounty in excess of his actual number of points will be ignored; if FRED stays on 8,000 points, only 8,000 points of bounty will be considered, and therefore the most he can be worth without increasing his score is 3,275. There are only four ways a CONTRACT can be removed: 1) the victim dies; 2) the victim makes wiz; 3) the victim VOWs and becomes a protected persona (protected personae can have no bounties on them); 4) the victim pays off the contract by a CONTRACT ME WITH <amount> command (which knocks <amount> off the bounty on the victim's head). NB: if <pla> is not playing at the moment, CONTRACT will not work. If you want to put a CONTRACT on someone who is not currently playing, you can do so by putting their name as a string, eg. CONTRACT "FREDA" WITH "2000". The minimum amount you can CONTRACT anyone with is 750. A list of all current CONTRACTs is maintained in the book entitled "Rogues Gallery". - pasted directly from mudii help system, / Zedar [/quote]
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