Edit Your Preferences
users can post new topics and replies to this forum
HTML is: Off
BBcode is: On
[quote] On 09-07-2010 20:44, buckrogers wrote: [quote] *You hit the skeleton0 (20-29). The skeleton0 looks close to expiry. The skeleton0 misses you. The skeleton0 has fled by going southwest. You can fight him no longer. Staggering uncontrollably, the skeleton0 walks away, animatedly. *sw Cave. An animated skeleton (skeleton0) bars your way. A zombie resembling Markybull the sorcerer (zombie10) stands in your way! *k mo f wp You attack the zombie10, using Valetant as a weapon. You attack the skeleton0, using Valetant as a weapon. *reset Time-stamp: 22:55:56 on 8-JUL-2010. This is reset 46551, using slot 0. A reset is due in 8 seconds. *sv 2 alive, 299 dead. *You miss the skeleton0. The skeleton0 misses you. You hit the zombie10 (15-19). The zombie10 looks to have minor damage. The zombie10 misses you. The skeleton0 has fled by going northeast. You can fight him no longer. Staggering uncontrollably, the skeleton0 walks away, animatedly. *sh z10!!! You shout "z10!!!". *ne You can't just leave in the middle of a fight! You have to flee! *k mo f wp You're using Valetant anyway... Your guard drops momentarily in your confusion. *You hit the zombie10 (20-29). The zombie10 looks close to expiry. The zombie10 misses you. The zombie10 misses you. *qn Something magical is happening. (49,377). [/quote] It was sk0, probably would have killed it if not for z10 too.
[ This Message was edited by: buckrogers on 09-07-2010 20:46 ]
on this Post
on this Post
(This can be altered or added in your profile)
These forums may be read by anyone, but only registered mudII.co.uk
players may post. When posting, please refrain from behaviour
not tolerated in the game.
These forums are moderated.
Copyright © 2000 - 2001
The phpBB Group
phpBB Created this page in 0.003892 seconds.