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MUDII Forum Index » » General Chat » » Mobile bash thread. Now with 19/09/2024 bash report!
Author Mobile bash thread. Now with 19/09/2024 bash report!
Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 287
Posted: 13-07-2024 04:59   
Mobile Bash report for July 11, 2024

Well, the mobile bash for July 11th, 2024 had a few surprises early on. But first, the WHO list at the start.

*who
Heiach the chimerical wizard
Spamton the guardian
Galandra the necromancess
Forley the weakest necromancer
Gaia the necromancess
Drizzle the wobbly mage
Zanthia the guest

Once the bash started was the first surprise. The first was one of Heiach's 'reset remixes' being worked in, meaning that there would be a few mobiles and items that we don't usually see. For example, two magpies, a knight, a mimic, a repaired barge, and a shield. So that brought some variety.

The sound of rock splitting at the start of the set gave us plenty of time to prepare for giants. Spamton found a mallet while Galandra searched for the staff. Forley wasted no time disposing of the bees, but then, in the distance, we heard the whistling feedback of a failed finger of death spell.

Sadly, Forley perished in a brave but unsuccessful attempt to FOD the golem. A moment of silence for our fallen companion.

Still, life goes on, and so did the bash, with the following WHO list.

*who
Heiach the chimerical wizard
Highfields the necromancer
Spamton the guardian
Galandra the necromancess
Gaia the necromancess
Drizzle the wobbly mage

Highfields replaced Forley in the bash, while Galandra went fox hunting and then stag hunting. Spamton, meanwhile, dealt with the coot and the dove, while Gaia and Highfields took out the basilisk.

Everyone made it to the pillar setup, while Heiach's vote for bash general concluded. It was a toss-up between Forley's corpse and Gaia. Forley's corpse won, but since Forley's corpse was unable to do any of the things associated with bash generals (such as shouting about what mobiles are left), Gaia ended up with the bash general prefix.

*who
Heiach the chimerical wizard
Highfields the necromancer
Spamton the guardian
Galandra the necromancess
Gaia the bash-general necromancess
Drizzle the wobbly mage

*Heiach the chimerical wizard shouts "the thing that freaked me out was.. at
the exact moment Forley fodded, I had fodded too".
*Heiach the chimerical wizard shouts "I thought I killed him!".
*A male voice in the distance shouts "lol".
*Gaia the dragonfly-slaying, bash-general necromancess shouts "lol".

Presumably, whatever Heiach fodded was something the mortals would have had too much trouble disposing of. As it turns out, this was a complete coincidence, and had nothing to do with Forley's tragic accident.

Zombies, rats, and snakes

Zombies were gathering at the bank of the river, but Galandra and Gaia were ready to take them on. They brought down a great many zombies before turning their attention to skeleton1. Galandra reasoned that the fight would go faster if the two of them teamed up to take down the skeleton, and after a while, the following happened:

*You hit the skeleton1 (15-19).
The skeleton1 looks close to expiry.
The skeleton1 hits you (33/120).
The skeleton1 has fled by trying to go northeast.
You can fight him no longer.
A smallish, well-maintained pickaxe has been dropped here.
*k sk
You attack the skeleton1.
*Highfields the necromancer has just arrived.
*Highfields the necromancer has just left.
*You hit the skeleton1 (15-19).
You have killed the skeleton1.
(Persona saved on +226 = 35,638).
The skeleton1 falls apart.

Spamton, meanwhile, searched for the longsword under the well, but only found the water-snakes. He would very nearly wear out the dagger while dealing with the water-snakes, and look for a better weapon afterward.

Gaia took out the dragonfly, and then disposed of most of the rats. One rat eluded Gaia, though none of us knew it at the time (but I'll get to that later). Gaia then offered the coal to Galandra, who knew what to do with it.

Sailing, giant realm, and rough fights

Galandra sailed to the ship wrecked at the vicious rocks, where she found some things she would need to dispose of a few mobiles later on. While she was at sea, she fed the dragon with something that would cause the delayed reaction non-combat death as described in the grimoire's list of Tasks.

At the area before the shrine, giant1 was doing her civic duty clearing out some overgrown vegetation, when she suddenly encountered a fire and an explosive. Unfortunately, giant1 didn't notice these until too late, and went all to pieces. Galandra, meanwhile, fought with Goblin13, before hearing the distant RHOAAAUUUAURRRRGGGGGGHGHHHGHHHH of a dragon dying.

Spamton obtained the longsword, just in time to use against the goat. He was surprised that the goat knew how to retreat. Before venturing into the pagoda, Spamton got rid of a raven. After reaching the pagoda, Spamton found that ape10 was a strong opponent, but still managed to prevail.

At some point, Gaia and Highfields managed to rid the evil wood of the vampire and the wraith. Highfields killed the wraith, while Gaia finished the vampire off after it fled from a fight. Gaia also finished off zombie10.

Gaia also did the keep, encountered the knight, and used the shield until it broke. Gaia suspects the fight with 12 crows might have played a factor.

Galandra, meanwhile, fought with several goblins and chickens in the goblin dwellings who fled a lot. One of the chickens survived long enough to flee to the bull pen, and Galandra ended up getting in a fight with a bull and using up wafers.

After the fight with the bull, Galandra was in a hurry to track down the remaining chicken and the drake. She did, but she lost track of her stamina and ran into one of the two five-goblin bands that roam the area. She was forced to flee before she could finish off all of them.

While Galandra rested and recovered, Highfields was off disposing of a few other mobiles. At some point, Highfields disposed of the spider as well as the viper. He also fought with fissure goblins.

Galandra soon recovered, and took out goblin17 before finishing off the goblin groups and recovering her lost items.

Soon, the following message was announced.

*For your information: there are 100 mobiles still alive.
(Persona saved on +150 = 38,703).
*Heiach the chimerical wizard roars.
You have just been woken up!
Your stamina is 111.
*reset
Time-stamp: 21:36:04 on 11-JUL-2024.
This is reset 116332, using slot 0.
An auto-reset will be initiated in approximately 69 minutes.

Galandra would then announce to the rest of The Land "Lion can't make it this set. He got swamped. "

Galandra would return to the garden area to deal with the swan. (Gaia, meanwhile, got rid of the boar).

Pagoda and dwarfs

At this point, people were working hard to reduce the mobile count, with Gaia dealing damage to dwarfs. With the mobile count reduced to 75 mobiles in 64 minutes, Spamton chose to fight ape9.

Galandra, meanwhile, took out ape0. Highfields fought giant2 (and also at some point took down giant3).

After Galandra finished ape0, there was a great dissension among the apes with the loss of their leader. This became clear around the time Galandra was just about to finish off ape4.

The ape4 looks close to death.
*Heiach the chimerical wizard shouts "ape3 attacks ape2, ape5 attacks ape1".
*You miss the ape4.
The ape4 misses you.
Your magical strength has worn off.
*You hit the ape4 (1-4).
The ape4 looks close to death.
The ape4 misses you.
*You hit the ape4 (5-9).
You have killed the ape4.
(Persona saved on +128 = 39,092).
The ape4 has just passed on.

Spamton heard Heiach's announcement about the apes fighting each other along with everyone else, as well as the announcement that ape2 was now worth 153 points. But Spamton decided he didn't have time for that monkey business - because Spamton's got some monk-y business to deal with.

Gaia got past several dwarf guards, and made it to the king's treasure chamber. Galandra would take out the snowy mountainside and low forest area mobiles, and return to the pagoda to help dispose of the remaining mobiles on the ground floor. Gaia and Galandra took out the tiger, and then finished off the giant snake as Highfields moved on to the upper floors of the pagoda.

Great progress made

At this point, the mobile count got really low, and Heiach was surprised that the spider was already dead at this point (as usually, it's one of the last five mobiles left).

*Heiach the chimerical wizard shouts "woa spider already dead??".
*i
You are carrying the following:
the rice flail, the bow and 2 keys.
Weight carried: 3kg/100kg.
Objects carried: 4/12.
*wh spider
Your spell doesn't find any.
*A male voice in the distance shouts "yeah, it ate something it didn't enjoy".
*Gaia the dragonfly-slaying, bash-general necromancess shouts "thats what i
thought".
*Heiach the chimerical wizard shouts "you guys have monstered this reset".
*reset
Time-stamp: 21:58:24 on 11-JUL-2024.
This is reset 116332, using slot 0.
An auto-reset will be initiated in approximately 47 minutes.
*sv
19 alive, 294 dead.

Indeed, everyone had made incredible progress for a bash with both pagoda and giants open. Gaia returned to the dwarf realm to look for leftover dwarfs while Highfields finished the pagoda.

Galandra realized that both the piglet and the hunchback were still lurking around the scriptorium. The piglet was found early, but the hunchback was elusive in that maze. But finally, she fought the hunchback and brought him down.

*You hit the hunchback (15-19).
You have killed the hunchback.
(Persona saved on +147 = 40,118).
The hunchback has just passed on.
*sh Piglet and hunchback gone!
You shout "Piglet and hunchback gone!".
*sv
7 alive, 306 dead.

*sv
7 alive, 306 dead.
*Heiach the chimerical wizard shouts "7 alive!".
*reset
Time-stamp: 22:05:29 on 11-JUL-2024.
This is reset 116332, using slot 0.
An auto-reset will be initiated in approximately 40 minutes.

One of the seven was shark1. Spamton went out to sea to help fight it, but it was already dead by the time he arrived. Soon the wolf went down, leaving only 5 mobiles left.

The Last Mobiles

But who were the last ones left? A reference to a certain popular series of movies nudged Galandra in the right direction, and sure enough, she discovered the ogre had managed to last this long. After she brought down the ogre, it was time for the final four. These were Giant0, the golem, and two others.

At this point, Heiach gave everyone the following reminder.

Heiach the chimerical wizard shouts "don't forget this is a remix too".

With that in mind, Highfields went down the hole and encountered the mimic.

Then it was decided to take down the golem. Galandra went to the ancient chamber, Gaia went to the hallowed chamber, and Spamton went to the shrine. Gaia entered the the sanctum and fought the golem.

There were now just two mobiles remaining. Giant0 and one mystery mobile. With help from a certain musical instrument, Highfields soon discovered the mystery mobile was rat15, which was the rat that had eluded Gaia earlier in the set.

Final Boss Battle - Giant0

Then it was time for the final showdown with Giant0. Highfields was joined by Galandra in the final boss fight, reproduced below:

Galandra the dragon-slaying necromancess shouts "Final showdown time!"

You hit the giant0 (15-19).
The giant0 looks seriously injured.
The giant0 hits you (48/120).
You hear a stinging blow, as Highfields the giant-killing warlock hits the
giant0 with his two-handed sword.
You hear a swish, as the giant0 misses Highfields the giant-killing warlock
with his axe2.
*rf
Your spell worked!
You emit a bright magenta flash of light.
You have suddenly and magically become fitter!
*i
You are wearing the following:
the cowl.
You are carrying the following:
the ciborium, the rice flail, 2 keys and the bow.
Weight carried: 7kg/100kg.
Objects carried: 6/12.
You are keeping any objects in your possession of the following types:
ciborium and cowl.
*You hear sinews tearing, as Highfields the giant-killing warlock hits the
giant0 with his two-handed sword.
You hear fast movement, as the giant0 misses Highfields the giant-killing
warlock with his axe2.
*You hit the giant0 (5-9).
The giant0 looks critically injured.
The giant0 misses you.
*You hear a crack, as Highfields the giant-killing warlock hits the giant0
with his two-handed sword.
You hear a parried blow, as the giant0 misses Highfields the giant-killing
warlock with his axe2.
*Highfields the giant-killing warlock has picked up the cardboard box1.
*Highfields the giant-killing warlock has eaten a wafer12.
*Highfields the giant-killing warlock has put the cardboard box1 in the bucket.
*You hit the giant0 (5-9).
The giant0 looks close to death.
The giant0 misses you.
You hear a slicing sound, as Highfields the giant-killing warlock hits the
giant0 with his two-handed sword.
You hear a parried blow, as the giant0 misses Highfields the giant-killing
warlock with his axe2.
*You hit the giant0 (1-4).
The giant0 looks close to death.
The giant0 hits you (19/120).
*ql foe
The giant0 looks close to death.
*You hit the giant0 (10-14).
The giant0 looks close to death.
The giant0 misses you.
*Highfields the giant-killing warlock looks quickly at the giant0.
*You hear a dull thud, as Highfields the giant-killing warlock hits the giant0
with his two-handed sword.
You have killed the giant0.
(Persona saved on +339 = 40,619).
You feel as if a tremendous evil has been rid from The Land! No pawns of
darkness sully it with their presence. The relief of generations of souls
floods through your being!
(Persona saved on +3,000 = 43,619).
There is a giant, golden ring here, set with a firestone.
Stretching out before you is a giant axe.
The giant0 has just passed on.
*c
Highfields the giant-killing warlock cheers.
*c
A male voice in the distance cheers.
*cheer
You cheer.
*sh
Heiach the chimerical wizard roars.
*sh SUPER-CHEER!
You shout "SUPER-CHEER!".

And so, with 27 minutes to spare, this bash was a great success! Galandra and Highfields stayed in The Land to swamp some treasure from the giant realm, before joining everyone else in the tearoom for the post-bash chat.

*Spamton the guardian says "THE SWEET TASTE OF [Hyperlink Blocked]".

The new mobiles introduced with the 'remix' had provided some challenge, mostly with finding them (though Gaia said the knight was hard). But the group of mobile bashers rose to the occasion, and gave one amazing bash.

27 minutes to spare, with pagoda and giants open, and active participants Gaia, Galandra, Spamton and Highfields. All in all, a fun bashing experience.

[ This Message was edited by: Zalagar on 30-07-2024 18:23 ]

[ This Message was edited by: Zalagar on 23-08-2024 07:12 ]

[ This Message was edited by: Zalagar on 30-08-2024 02:47 ]

[ This Message was edited by: Zalagar on 12-09-2024 03:35 ]

[ This Message was edited by: Zalagar on 14-09-2024 10:22 ]

[ This Message was edited by: Zalagar on 21-09-2024 03:57 ]


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Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 287
Posted: 30-07-2024 18:25   
Bash report July 25th, 2024

This bash started nearly an hour earlier than the previous bashes, a decision agreed upon by many of the regular participants.

When the bash started, the following were present.

*who
Seifer the glazed wizard
Heiach the chimerical wizard
Spamton the guardian
Galandra the necromancess
Folly the warlock
Drizzle the wobbly mage

Drizzle would stay in the tearoom for the usual wibbling and wobbling and rotating, while Galandra, Spamton, and Folly wasted no time in getting the bash started. Spamton grabbed a staff and went after the parrot, Galandra ran across the raven and the butterfly, and Folly took out the bees.

The ram opted to start a fight with Spamton, but Galandra joined in to help fell the ram. Afterward, Galandra was nominated as bash general.

Galandra got rid of four fireflies. Spamton went to the inn to obtain some light, and killed the mouse whilst he was there. During this time, it was announced that the knight was present in The Land.

Spamton decided to wallop the Scorpion, but got stung by it. Galandra, meanwhile, fought the thief, and the magpie came along, and so Galandra was able to rid the bash of both the thief and the magpie.

Spamton returned to the tearoom, grabbed the bardiche from the hut, killed the dragonfly, and re-obtained some light. Galandra, meanwhile, had more trouble with the fox than expected due to being in too much of a hurry to rest up after the fight with the thief.

Spamton killed the dove and the boar, but lost the bardiche. Galandra finished off the fox and the piglet, while Folly finished the basilisk. All of them made it to the pillar buff.

Galandra fought the coot, and announced to The Land that the pagoda was open. Galandra would then go hunting the stag, then grabbed the barge and used it to venture into the man made lake to take down the swan.

Spamton grabbed the axe0 in the hut, and proceeded to use that to actually contribute to the bashing effort
(chopping down the yew tree, and killing several zombies with it). Folly disposed of the ox, and Spamton believed the lion was disposed of for this set (more on that later).

Folly went after goblins, and Galandra went after the snowy mountainside/low forest area mobiles. Spamton pursued the goat after it fled and finished it off, while Galandra took down the pony and the snowbird. Soon, there were 125 mobiles left in 80 minutes.

Section Two: Pagoda and Croquet

Galandra found the marmot, while Folly disposed of the rats. Spamton got rid of the snugglepuss, while Galandra went to the pagoda area and took out ape0. Not long after Galandra took down ape11, everyone heard the terrible RHOAAAUUUAURRRRGGGGGGHGHHHGHHHH of a dragon dying. Folly had succeeded in feeding the dragon.

*who
Seifer the glazed wizard
Heiach the chimerical wizard
Spamton the dragonfly-slaying guardian
Galandra the bash-general necromancess
Folly the dragon-slaying warlock
Drizzle the wobbly mage

Flooding occurred at the mine, and Galandra fought the hunchback at the north lush pasture, eventually bringing down the hunchback and claiming the wafer11 and the cowl. Folly, at one point, took out the wraith in the evil wood, but the vampire was left for later.

What was Spamton doing, meanwhile? Well, Spamton had a series of misadventures, summarized in notes made by Spamton's unpaid intern. After a mishap at sea, "Spamton got ambushed by ape1 whilst he was in a pretty rough state, so Spamton had to flee."

While ape12 was taken down by the ghost (the ghost and the ape12 seem to not be able to peacefully coexist in the upper realm of the pagoda), Spamton (in the words of Spamton's unpaid intern, decided to invite Ape4 for a game of croquet. Spamton has no idea how to play croquet. Ape4 wasn't in the mood for croquet, asking to withdraw, then fleeing, and then losing said game of croquet. Zombie2 was more in the mood, but also lost.

(The above two paragraphs, again, are courtesy of Spamton's unpaid intern).

Galandra, meanwhile, fought with the banshee in the swamp, and the viper got involved. The viper died quick enough, so quickly Galandra didn't even need to use a phial. The banshee held out longer, but Galandra emerged triumphant.

Folly, meanwhile, was fighting dwarfs, and Spamton fought water-snakes.

Galandra, meanwhile, was keeping track of ground level pagoda mobiles. She reported that ape1, ape4, and ape6 were around, and got to work fighting ape10. Ape10 fled to ape8's location, so after finishing off ape10, Galandra still had ape8 to deal with.

Around this point, there were 65 mobiles left alive, 230 dead. Galandra did her duty as bash general and WH'd a few mobiles, announcing via everyone to the set "Vampire still in evil wood!", and going on to WH the sealife.

Galandra the bash-general necromancess shouts "Sealife still swimming! (I love alliteration)".
Heiach the chimerical wizard shouts "the monk is still meditating".

Galandra would go on to fight ape6. At this point, there were 57 mobiles with 56 minutes. After finishing off ape6, Galandra WHed ape4, who had ventured into the pine forest.

Folly continued fighting with the dwarfs, and ape4 was soon out of the bash. Galandra would fight with the giant snake and the tiger, and quickly dispose of the carp. This left 45 mobiles left, with 45 minutes remaining.

Section Three: Invisible opponents, the knight, and the Keep

Some time after that some point, Spamton managed to obtain the longsword and went on to kill shark0 and the jellyfish, returning to the shore just before it started raining. Folly would later dispose of shark1.

Folly took a break from dwarfs to return to the evil wood and rid it of the vampire. Galandra would take Heiach's earlier hint, and deal with the monk. As Folly went to a dwarf guard room, Galandra fought with ape9.

Spamton, meanwhile, fought with the man with the ls. Unfortunately, the man was able to put Spamton to sleep a few times, made himself invisible, and fled - but Folly was able to track him down and finish the job.

Soon, Folly introduced the wolf to wolfsbane, and Galandra realized that with the mobile count down to 26, the keep was still more or less undisturbed. She quickly rushed there and disposed of the wyvern, and encountered the knight on the upper floor.

Galandra fought the knight, and was joined by Spamton in the fight.

*You miss the knight.
The knight misses you.
*You hear a stumble, as Spamton the longsword-wielding guardian misses the
knight with his longsword.
You hear a crack, as the knight hits Spamton the longsword-wielding guardian.
*
*You hear a slicing sound, as Spamton the longsword-wielding guardian hits the
knight with his longsword.
You have killed the knight.
(Persona saved on +100 = 51,053).
The knight has just passed on.
*Spamton the longsword-wielding guardian cheers.

*who
Seifer the glazed wizard
Heiach the chimerical wizard
Spamton the longsword-wielding guardian
Galandra the bash-general necromancess
Folly the dragon-slaying warlock

*Heiach the chimerical wizard shouts "longsword + shield, that's a strong
combo!".

With less than 25 mobiles to go now, Spamton went on ahead to deal with the spectre, taking with him the shield obtained from the knight.

Galandra was resting during much of this. Elsewhere, Folly had an encounter with the dwarf king and queen, and soon afterwards dwarf flags were lowered to half-mast.

Galandra and Spamton then teamed together to deal with the griffin. With maiden and company gone, there were only 10 mobiles left, three of them being skeletons.

Section Four: The Top 10 remaining mobiles, and one more surprise

A mishap at the alcoves left Spamton without the longsword and the shield, but they were recovered. With keep finished, Galandra went to search for the skeletons. Folly finished off skeleton0 while Galandra finished off skeleton2. Unable to reach zombie7, Galandra instead went after skeleton1 while Folly accessed the zombie7 and made short work of it, arriving just in time to assist Galandra in finishing skeleton1.

At this point, the three active bash participants (Galandra, Spamton, and Folly) joined together to open the path to the golem. Folly went in and face the golem.

Much like the previous bash, the ogre was still around as one of the last few remaining mobiles. Spamton and Galandra would take it down.

Zombie8 had wandered into the small tunnels south of the cellar and was difficult to access, but Folly soon summoned it so it could be defeated.

At this point, it appeared the ghoul was the last mobile remaining, so all three of the active participants teamed up to take out the ghoul. The final boss for this bash?

Well, not quite. There was an unexpected twist.

You shout "All of us against ghoul!".
*Folly the dragon-slaying warlock makes some magical gestures.
Folly the dragon-slaying warlock emits a bright green flash of light.
*sh
In the distance, you hear the mighty ROARRRR of a lion.
*sh
You hit the ghoul (10-14).
The ghoul looks close to expiry.
The ghoul misses you.
*sh Final bo
You hear a shudder, as the ghoul misses Spamton the longsword-wielding
guardian.
You hear a slicing sound, as Spamton the longsword-wielding guardian hits the
ghoul with his longsword.
You have killed the ghoul.
(Persona saved on +54 = 51,932).
The ghoul has just passed on.
*sh Final boss!
You shout "Final boss!".
*Spamton the longsword-wielding guardian says "OH NO".

Yes, the lion had somehow been found and activated just before the ghoul fell. Spamton was too worn out from the fight with the ghoul to participate, but Galandra and Folly went up to the surface to take out the lion.

You shout "Wait, there's still one more!".
*Spamton the longsword-wielding guardian has just fallen asleep.
*

You hear a shudder, as Folly the dragon-slaying warlock misses the lion with
his broadsword.
You hear a swish, as the lion misses Folly the dragon-slaying warlock.
*Folly the dragon-slaying warlock makes some magical gestures.
*ql foe
You hit the lion (10-14).
The lion looks close to death.
The lion misses you.
You hear a dull thud, as Folly the dragon-slaying warlock hits the lion with
his broadsword.
You have killed the lion.
(Persona saved on +165 = 52,097).
You feel as if a tremendous evil has been rid from The Land! No pawns of
darkness sully it with their presence. The relief of generations of souls
floods through your being!
(Persona saved on +3,000 = 55,097).
The lion has just passed on.
*cheer
You cheer.
*A male voice in the distance cheers.
*Seifer the glazed wizard cheers.
*Folly the dragon-slaying warlock cheers.
*Valetant tells you "Thou art abject.".
*Heiach the chimerical wizard congratulates you.
(Persona saved on +10 = 55,107).
*Folly the dragon-slaying warlock has drunk some potion0.
*A male voice in the distance cheers.
*w
Folly the dragon-slaying warlock has just left.
*who
Seifer the glazed wizard
Heiach the chimerical wizard
Drizzle the wobbly mage
Spamton the longsword-wielding guardian
Galandra the bash-general warlock
Folly the dragon-slaying warlock

And so the bash ended successfully with three minutes to spare. Some players used the remaining three minutes to swamp a few things, and then headed to the tearoom for the post-bash chat.

This bash started early, and had some interesting surprises. But as I like to say, no two mobile bashes are alike. Each one tells a different story, and no one knows just what stories future bashes may tell. We'll have to wait and see.

Special thanks to Spamton's unpaid intern for contributing much of Spamton's portion of the bash, and Folly for further information.

And with that, I conclude the bash report for July 25th, 2024.

[ This Message was edited by: Zalagar on 30-07-2024 19:15 ]


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Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 287
Posted: 23-08-2024 07:17   
Mobile Bash Report August 22, 2024 08/22/2024

Well, the bash started off at 8pm UK time. We were joined by Zedar, who'd taken a hiatus from the bashes in the past few months. The WHO list at the start was this:

*who
Crazyfool the stand-up wizard
Spamton the guardian
Cenedra the lovely mage
Dara the bash-general sorceress
Zedar the warlock
Drizzle the wobbly mage

As usual, Cenedra and Drizzle stayed in the tearoom and offered moral support, after having been present for the pre-bash chat.

Dara wasted little time at the start, and quickly foiled the fox, smashed the stag, dealt with the dove, and pounded the piglet. Spamton smashed the scorpion but got stung.

All alliteration aside, Spamton re-entered The Land to reclaim the croquet mallet, and get rid of the parrot and the mouse. Meanwhile, Zedar went to work in the mausoleum and claimed the sceptre, and left it in the hut.

*A male voice in the distance shouts "sceptre in hut".
Dara the bash-general sorceress shouts "Spectre in third floor of keep. Don't get them confused. ".

Spamton was fighting the ram when the pillar was announced, but made it to the pillar party along with Dara and Zedar and got the boost.
Dara then decided to get rid of the spider early on, since she had found a phial in the monastery while chasing the piglet and needed to find a use for it. The ox came along during the fight, and Dara managed to subdue it and put it in a state suitable for depositing in the swamp.

Spamton, meanwhile, encountered the butterfly and the electric eel at the rapids.

*A male voice in the distance shouts "[[EelectricEel]] BURNT A FUSE".

After Spamton disposed of the eel, he then ventured to the area under the well to face water-snakes.
Dara fought with zombie6 and zombie1 at the bank of the river. Meanwhile, Zedar went to get rid of the bees, and while Dara found her way to the chute leading to the goblin passages, Zedar announced that the bees were gone.

Dara the bash-general sorceress shouts "Glad you got the bees. It's a Folly no one got them early on this
time around. ".
*A male voice in the distance shouts "I see what you did there".

There were 150 left, with 88 minutes to go.

Goblins, dragon, and pterodactyl

Zedar turned his attention to the rats, while Dara disposed of goblin2 and goblin3 before having a longer fight with the exceptionally large goblin10. As Dara went on to fight other goblins, Zedar finished off the rats.

While Dara was fighting with zombie7, Spamton noticed the pagoda was open. Dara had already noticed this earlier in the set, but the shout reminded her of this, so she headed to the pagoda area and fought with ape0.

Meanwhile, Spamton sighted a pterodactyl at the middle mountain, and Zedar managed to reach the dragon and do the 'kill the dragon, but not in a fight' task.

*In the distance, you hear the terrible RHOAAAUUUAURRRRGGGGGGHGHHHGHHHH of a
dragon dying.
You have just been woken up!
Your stamina is 108.
*A male voice in the distance cheers.
*who
Spamton the guardian
Cenedra the lovely mage
Dara the bash-general sorceress
Zedar the dragon-slaying warlock
Drizzle the wobbly mage
*A male voice in the distance roars.

Spamton decided to fight the pterodactyl and soon caused it to become extinct (at least for the remainder of that set). There were now 100 mobiles left, with 72 minutes remaining.

Keep and pagoda

Zedar went to the keep to confront the mobiles there, while Dara fought with ape8. Ape11, meanwhile, escaped the pagoda and made it to the swamp area.

According to Zedar's later account, the fight with the griffin was a rough one, and he was very low on stamina as the fight came to an end. He stated that the Griffin had him to 20 but was 'Close To Death' and rather than fleeing and preserving the hours of play put into his Warlock, Zedar foolishly risked it and luckily the Griffin went down.

Ape11 was stumbling around outside of the pagoda, brandishing an incense burner. Spamton was able to get rid of ape11, but fell victim to the intoxicating fumes of the incense burner. Fun times!

Spamton's problems didn't end there. The hunchback showed up in the swamp area, and attempted to steal the longsword. The hunchback managed to eat wafer55 during his fight with Spamton (Crazyfool had claimed it would be a no wafers set, but clearly did not get rid of all the wafers). Spamton managed to defeat the hunchback despite still feeling the effects of the incense fumes.

Dara decided to take on the rest of the ground level pagoda mobiles, and soon put an end to the giant snake's hissy fit. Zedar, meanwhile, gave Spamton a stamina potion, and Spamton went to find a boat to face the swan in the man-made lake. Zedar would then venture into the dwarf realm.

The boar was starting to bore Spamton - so Spamton decided to try slaying it. Soon, boardom was defeated.

Dara, meanwhile, attempted to incapacitate ape10 by tossing an incense burner into its location, but nothing seemed to be happening, so she lost patience and ended up attacking ape10, and in the process inhaled some incense fumes. Ape10 fled, and Dara accidentally ended up in the upper floor of the pagoda while pursuing ape10.

After busting the ghost on the first upper floor, Dara attempted to rest and recover, but was kept awake by the "HIC!" of the fumes every few seconds. Much time was lost for Dara as she attempted to recover stamina without wafers and having little choice but to hope the "HIC"s stopped soon.

Spamton invited himself into Il Castellare and whacked the snugglepuss. Then Spamton decided to pick a fight with a spooky scary skeleton1 who just happened to have picked up a pick of its own.

Dara was eventually able to recover enough stamina to fight the phoenix and the mongoose on the upper levels of the pagoda. Meanwhile, Ape10 made it near the swamp, and Spamton went to fight it - but ape10 was also carrying incense - and Spamton fell victim to it once again.

Dara, meanwhile, hunted the tiger in the pagoda's courtyard, and took out the carp as well. There were now 50 mobiles left, with 35 minutes remaining.

Undead and dwarfs

Zedar was fighting his way through the dwarves, whilst Spamton ventured into the graveyard, eliminating a zombie, and heading down into The Tomb to fight the Ghoul. Spamton was knocked down to 14 stamina - but Zedar appeared in the nick of time to help Spamton finish it off.

Dara, meanwhile, saw that ape2 was still roaming around and managed to get rid of it quickly. At this point, there were 35 mobiles left, with 30 minutes remaining.

Dara finished off the low forest/snowy mountainside area mobiles (the pony and the snowbird - any others were no shows this set), and soon realized that the Evil Wood Tag Team Champions, the Vampire and the Wraith, were still reigning in the evil wood.

Spamton decided to venture into the Evil Wood and started fighting the vampire, helped by Dara. The wraith tagged in, while the vampire blinded Spamton and retreated. The wraith was taken down.

Spamton, being unable to fight the vampire any longer, decided to retreat from the vampire whilst waiting for his eyesight to return, while Dara pursued the vampire. Zedar joined in and helped finish the vampire off. Dara then proclaimed to The Land "The winners, and NEW Evil Wood Tag Team Champions - Dara, Zedar, and Spamton!".

There were now 25 mobiles left, with 23 minutes remaining. As Spamton waited for the blindness spell to wear off (and it did), Dara started to do some WHing to locate remaining mobiles.

Zombie8 was still in the passage behind the bookcase, and Dara and Spamton took it down. Soon there were 21 mobiles left, with 20 minutes remaining.

Further WHing revealed that skeleton0 and the sealife were all still around. Zedar needed some assistance with the dwarf king and queen, but Spamton wasn't sure where to go. Dara, however, arrived at the king's study just in time to help Zedar take down the dwarf king.

Dara would then take down the remaining two sets of dwarf guards, finding a few wafers but using them up in the fight with the surly dwarf guards.

Soon there were 12 minutes left with ten minutes remaining.

The remaining mobiles

Some WHing indicated that skeleton0, sealife, and the wolf were still around. Skeleton0 was located in 'vertical staircase' (as opposed to horizontal staircase?), but no one seemed in any hurry to access sk0, and it was forgotten about.

Dara, on the way out of the dwarf citadel, met with dwarf28, who appeared ready for a poker game. After dwarf28 lost, Dara then found dwarf26 in the dwarf dormitory.

Spamton decided to be irresponsible and charge in to a fight with the wolf without any wolfsbane. Nearly died. Zedar saved Spamton yet again.

Spamton found a coracle, and decided to rest up before fighting sealife. Spamton fought with shark0 and proceeded to attack it with the longsword, but the fight did not go well. Spamton was forced to flee at sea, on 4 stamina, and ended up in the tearoom. Spamton's stuff washed up on the jetty, but Spamton really needed to sleep following that incredibly close call with shark0.

Dara, meanwhile, disposed of the jellyfish, and Zedar would show up to help finish off shark1 after she, too, had to flee and re-enter.

Dara finished off the coot, and rested a bit. Meanwhile, Spamton went into the mine to get rid of the canary - couldn't find it manually, so he opted to just flood the mine.

The reset timer then gave us its only warning. There were only 570 seconds remaining so we would have to wrap this up fast.

The canary avoided the flood, so Spamton hunted it down and disposed of it.

Only five mobiles were left alive: Shark0, the ogre, the man, the golem, and skeleton0. Unfortunately, each of us had assumed someone must have already gotten skeleton0, so we regarded the fifth mobile as an 'unknown mobile' and wasted time WHing.

Spamton decided to try fighting the man. Unfortunately, he went invisible and kept putting Spamton to sleep; eventually, Spamton was unable to continue the fight, so he retreated and slept. Dara was able to finish off the Man, whilst Spamton made his way over to the Ogre.

Zedar and Spamton killed the ogre and then an attempt to reach the golem was made, as Zedar headed to the shrine. But we had less time left than we realized, and the set came to an abrupt end, with the golem, shark0, and skeleton0 still remaining.

So yes, this was the first less than successful bash in a long time. Looking back, it's easy to see what went wrong. It was a combination of bad luck, bad timing, and a few mis-steps on the part of the bashers. But hindsight, after all, is 20/20. The best one can do is learn from the mistakes and hope to do better next time.

All in all, a pretty good bash despite the unsuccessful conclusion. Hopefully things will go more smoothly next time.

[ This Message was edited by: Zalagar on 23-08-2024 14:40 ]


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Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 287
Posted: 30-08-2024 02:51   
Bash report for August 29th, 2024

Well, this was a very unusual bash, due to the twists involving mobiles turning up in unusual places. The players also had the opportunity to face mobiles they don't often face during mobile bashes.

When the bash started, the WHO list was something like this:

Thwomp the wayward wizard
Crazyfool the stand-up wizard
Folly the necromancer
Dara the necromancess
Paine the matriarch
Drozzle the wibbly warlock
Zedar the bash general warlock
Drizzle the wobbly mage

Folly quickly made short work of the bees, while Dara fought with the thief and bashed the butterfly shortly after the thief was disposed of. While Drozzle went after the basilisk, Zedar fought with rats in the cellar.

Crazyfool and Thwomp livened things up with some mischief, though Crazyfool would not stay until the end of the bash. There was a lengthy wait for everyone to show up to the pillar party, due to the means of getting there being used elsewhere for a while.

But after it was finished, Dara returned to the badly paved road and saw the goat and the ram fighting each other. Since this was a mobile bash, Dara decided to fight both of them. And since mobiles are pretty bad at putting their own differences aside to face a common enemy, they kept fighting each other as well. The ram was soon finished off, and then it was time to try looking for some other mobiles.

Dara found herself in the goblin lairs, taking out a few of the goblins, and goblin11 and goblin12, and then Folly showed up to take out a few more. In the distance, the sound of flooding in the mine could be heard.

A report about skeleton2 putting up quite a fight led to Zedar, Drozzle, and Dara all fighting against it at the mausoleum. After some triple-teaming, skeleton2 just fell apart.

Soon, there were shouted reports of goblins being sighted in the luscious wood. And Dara would encounter goblins at the bank of the river. In fact, here's the scene from Dara's perspective:

*n
Bank of river.
A young, evil-looking goblin (goblin45) stares at you, pitifully. An
evil-looking goblin (goblin46) stares at you, madly.
*n
Your way is blocked by the goblin45.
*n
Your way is blocked by the goblin45.
*n
Your way is blocked by the goblin45.
*k goblin with wp
You attack the goblin46, using the staff0 as a weapon.
You attack the goblin45, using the staff0 as a weapon.
*You miss the goblin45.
The goblin45 misses you.
You hit the goblin46 (10-14).
You have killed the goblin46.
(Persona saved on +24 = 28,066).
The goblin46 has just passed on.
*sv
139 alive, 155 dead.
*who
Thwomp the wayward wizard
Crazyfool the stand-up wizard
Folly the necromancer
Dara the necromancess
Paine the matriarch
Drozzle the wibbly warlock
Zedar the bash general warlock
Drizzle the wobbly mage
*reset
Time-stamp: 20:16:20 on 29-AUG-2024.
This is reset 116993, using slot 0.
An auto-reset will be initiated in approximately 89 minutes.
*You miss the goblin45.
The goblin45 misses you.
*q
You miss the goblin45.
The goblin45 misses you.
*ql
Bank of river.
A young, evil-looking goblin (goblin45) stares at you, pitifully.
*l
Bank of river.
This is the west bank of a river, which flows north to south very quickly. The
opposite bank is forested, but here the ground is clear. To the northwest rise
the steep slopes of a tall mountain, its peak towering high above the clouds.
A young, evil-looking goblin (goblin45) stares at you, pitifully.
*You hit the goblin45 (10-14).
You have killed the goblin45.
(Persona saved on +24 = 28,090).
The goblin45 has just passed on.

Dara caught up with the fox at the stream near luscious wood, while meanwhile Folly and Zedar fought with skeleton1 at the ingresso, and were joined by Dara to finish skeleton1 off.

*You hear a grinding noise, as Folly the necromancer hits the skeleton1 with
his two-handed sword.
You hear a stumble, as the skeleton1 misses Folly the necromancer.
You hear a swishing sound, as Zedar the bash general warlock misses the
skeleton1 with his sceptre.
You hear a stumble, as the skeleton1 misses Zedar the bash general warlock.
*You hear a swishing sound, as Folly the necromancer misses the skeleton1 with
his two-handed sword.
You hear a stinging blow, as the skeleton1 hits Folly the necromancer.
You hear a parried blow, as Zedar the bash general warlock misses the
skeleton1 with his sceptre.
You hear a crack, as the skeleton1 hits Zedar the bash general warlock.
*Zedar the bash general warlock says "ill start on sealife".
*You miss the skeleton1.
The skeleton1 hits you (77/120).
*You hear a dull thud, as Folly the necromancer hits the skeleton1 with his
two-handed sword.
You have killed the skeleton1.
(Persona saved on +75 = 28,232).
The skeleton1 falls apart.
*Zedar the bash general warlock says "shout if need help with Keep".

Dara rested while Zedar did sealife and Drozzle did keep. Soon, a loud noise was heard throughout The Land.

*A male voice in the distance shouts "for now i'll dent sealife".
*A male voice in the distance shouts "just doing gs then onto dws".
*In the distance, you hear the terrible RHOAAAUUUAURRRRGGGGGGHGHHHGHHHH of a
dragon dying.
*wh folly
1 in the place known as "ford in river".
*wh
A male voice in the distance shouts "i think some g's were in mainland".
*wh zedar
1 in the place known as "sea".
*wh
A male voice in the distance cheers "drag goes down".
*wh drozzle
1 in the place known as "passage".
*who
Thwomp the wayward wizard
Crazyfool the stand-up wizard
Folly the necromancer
Dara the necromancess
Paine the matriarch
Drozzle the wibbly warlock
Zedar the dragon-slaying, bash general warlock
Drizzle the wobbly mage

And then Spamton showed up around this point.

*A male voice in the distance shouts "lair gobs dead".
*A male voice in the distance shouts "HEY EVERY !".

Dara headed to the deerpark to hunt the stag.

Dara the necromancess shouts "It's staggering to realize how many people forget about the deerpark. "

Spamton, meanwhile got busy. Spamton happened to find himself (and Folly) cornered by a couple of goblins in a forest. Folly had the THS but Spamton just had a stick he found when he spawned in. It went alright.

Crazyfool the stand-up wizard shouts "good luck all. cya all soon".

*who
Thwomp the wayward wizard
Spamton the guardian
Folly the necromancer
Dara the necromancess
Paine the matriarch
Drozzle the wibbly warlock
Drizzle the wobbly mage
*A male voice in the distance shouts "COME BACK SOON AND [[BuyMore]]!".
*A male voice in the distance shouts "thank you,CF see you soon".
*reset
Time-stamp: 20:29:24 on 29-AUG-2024.
This is reset 116993, using slot 0.
An auto-reset will be initiated in approximately 75 minutes.
*sv
101 alive, 194 dead.
*For your information: there are 100 mobiles still alive.
(Persona saved on +150 = 28,560).

Spamton went to obtain a healthy glow, and found a cricket bat in the attic. Spamton has never played cricket before. Maybe there's a first time for everything? Unfortunately, Ape11 stole the bat before Spamton could attempt playing cricket (via process of elimination) with it.
but Spamton stole it back.

Spamton's unpaid intern asks "Is this how cricket works? Asking for a friend."

Spamton tried to chase down the ape for some more cricket lessons, but the ape evaded him. So he decided to try learning the rules of cricket from some fireflies, who weren't in the mood for much cricket either.

While Spamton was sorting all that out, Dara, having rested up, went to find the swan in the man-made lake, and finished it off. Dara would then go looking for the boar, and was surprised to find three goblins along with the boar in the aviary. In fact, here's an excerpt from Dara's point of view to see what she saw there.

You are in a dilapidated building at the eastern edge of a grand lawn. This
place seems to have been designed as an aviary, and you can imagine how it
would have looked when it was stocked with rare and exotic species. Now it is
somewhat desolate, its open construction helping the elements do their work.
To the southeast is a maze, formed by ancient yew hedges, and east lies an
orangery. It is raining. Sniffing the ground intently is a large, wild boar.
An evil-looking goblin (goblin32) stares at you, madly. An evil-looking goblin
(goblin43) stares at you, madly. An evil-looking, female goblin (goblin44)
stares at you, madly.
*You attack the goblin44, using the staff0 as a weapon.
You attack the goblin43, using the staff0 as a weapon.
You attack the goblin32, using the staff0 as a weapon.
*You hit the goblin32 (5-9).
The goblin32 looks superficially injured.
The goblin32 hits you (74/120).
You hit the goblin43 (10-14).
You have killed the goblin43.
(Persona saved on +24 = 28,672).
The goblin43 has just passed on.
The goblin44 has fled by trying to go southeast.
You can fight her no longer.
(Persona saved on +10 = 28,682).
*You miss the goblin32.
The goblin32 misses you.
For your information: there are 75 mobiles still alive.
*A male voice in the distance cheers.
*You miss the goblin32.
The goblin32 misses you.

Aww, the goblin32 misses Dara? She didn't know goblin32 cared.

Seriously, however, Dara would finish the fight with g44 and 32, but had to hold off finishing the boar until she rested up a little. Meanwhile, Spamton (according to the notes by Spamton's unpaid intern), continued facing mobiles with the cricket bat.

Spamton decided to ask the banshee for some cricket lessons, according to Spamton's unpaid intern. Meanwhile, Zedar and another person would be fighting ape11 at fast-flowing river. Dara would return to the aviary and finish off the boar.

Spamton managed to survive his cricket lesson decently intact, and Thwomp was just vibing in mid-air near the rapids, as one does.

Zedar offered to accompany Dara to help finish off pagoda mobiles, and they managed to finish off ape0 before taking a rest for a bit. As Dara was resting up, there was a 'sleep for points' shout, which Spamton also heard .

After that, Spamton decided to trade his cricket bat for a sceptre, before venturing out to take more hot deals to valued customers. All whilst Drizzle hid a fish (allegedly).

Pagoda and dwarfs

Drozzle would fight with the dwarfs, eventually reaching the king's study. Along the way, he would reach 63 kills, according to Thwomp.

Thwomp the wayward wizard shouts "Drozzle on 63 kills. What a machine!".

Meanwhile, there was reports that there was a mole. (A mole of the underground digging variety, of course).

Dara and Zedar would dispose of a few more of the apes in the ape forest area, and Folly would dispose of the tiger in the courtyard, after clearing out the giant snake and the upper floor pagoda mobiles as well. Dara and Zedar would then make short work of the snowy mountainside area mobiles.

Spamton's sceptre broke whilst fighting a water-snake. Spamton retreated to grab his stashed falchion. Drozzle, meanwhile, summoned skeleton0 to hut and fought with it. Around this point, redwoods opened up. Dara WH'ed the spider and found it was still around.

The Redwoods

The 'redwoods' area (the overgrown forest area) isn't often seen in bashes, but fortunately many of the players were familiar with the area. Zedar and Dara decided to take a quick nap before tackling the mobiles in that area (for that area has its share of tough mobiles). Zedar heard a call for help from Spamton, and Dara fought with a menacing vine on her own before having to flee and rest up.

Zedar found himself under the well with Spamton, so Spamton and Zedar stumbled around looking for the last water-snake (but Spamton found the longsword in the process). Soon, the remaining water-snakes were eliminated.

Meanwhile, the players got the following notification:

For your information: the canary is worth 214 points if killed.
Dara the necromancess shouts "Had to flee from vine in redwoods. Resting up.".
A male voice in the distance shouts "who been hugging the canary".
Dara the necromancess shouts "Spider still alive, by the way".

Dara and Zedar, joined by Folly, finished off the vine. Spamton, meanwhile, fought with the spider, only to be overcome by the spider's venom and forced to re-enter. Spamton would, however, reclaim the longsword and, with the help of Drozzle, deal the spider a final blow.

Dara and Folly, after resting up, would venture to the forest canopy to fight the rocs. The roc concert was a rough one, but soon, Dara and Folly brought down the female roc, and a short time later, the male roc, too, would pass into legend.

Dara and Folly would go down to the other part of the overgrown forest area. Once the raccoon had been disposed of, there were now 15 mobiles left.

Then Dara and Folly fought with the black bear. The black bear would soon flee to the west, and Dara pursued the black bear to the west, and then the south.

Let's see what happened from Dara's point of view first:

Overgrown forest.
A powerfully muscled black bear gazes at you ferociously here.
*You attack the black bear, using the staff0 as a weapon.
*You hit the black bear (15-19).
You have killed the black bear.
(Persona saved on +259 = 29,381).
The black bear has just passed on.
*n
Overgrown forest.
An ancient herb plant somehow clings to life here.
*sh Black bear bashed.
You shout "Black bear bashed.".
*A male voice in the distance shouts "it fled west, i went east!".

As it turns out, Folly's embarrassing situation was even worse, as he ran into another nasty mobile to the east. From Folly's viewpoint:

Dara the necromancess makes some magical gestures.
The black bear misses you.
You hit the black bear (20-29).
The black bear looks critically injured.
The black bear has fled by going west.
You can fight it no longer.
(+15 = 50,678).
Swaying considerably, the black bear lumbers away.
*"it's bind"
Folly the necromancer says "it's bind".
Dara the necromancess has just left.
*e.k bear f ths
Overgrown forest.
A large swarm of soldier ants is attempting to forcibly add you to the natural order.
I don't know to what "bear" you're referring.
The swarm of ants is coming at you menacingly...
A male voice in the distance cheers.
The swarm of ants misses you.
You miss the swarm of ants.
*k bear
You momentarily drop your guard.
*w
You can't just leave in the middle of a fight! You have to flee!
The swarm of ants hits you (113/120).
You miss the swarm of ants.
The swarm of ants hits you (112/120).
*use ths
You are now using the two-handed sword to fight!

As you can see, Folly had run into a fight with another nasty mobile: the swarm of ants. As the ants attacked him, he wanted to know just where the black bear had disappeared to. Again, from Folly's viewpoint:

*wh blackbear
Your spell doesn't find any.
The swarm of ants misses you.
You hit the swarm of ants (15-19).
The swarm of ants looks fit.
A female voice in the distance shouts "Black bear bashed."

And there we have the conclusion of the black bear fight from both Dara and Folly's viewpoints. As for the swarm of ants, Dara soon rejoined Folly and helped Folly finish off those pests.

The rest of the bashers soon disposed of the piglet and the mole. Spamton, meanwhile, went to the fossil room where the ammonite had been discovered, and disposed of it.

It was then that Dara, Folly, and Drozzle would team up together to take on the remaining redwoods area mobile, the smilodon. They searched for it around the barren plain, and finally found it at the southwest plinth of the ruined statue.

The smilodon is one of the tougher mobiles in the area, and it put up a good fight even against three players. Here's an excerpt from the end of the fight:

You hear a shudder, as Drozzle the wibbly warlock misses the smilodon with his
Valetant.
You hear a stumble, as the smilodon misses Drozzle the wibbly warlock.
*ql foe
Drozzle the wibbly warlock says "golem".
*ql foe
The smilodon looks seriously injured.
*You hear a crack, as Folly the necromancer hits the smilodon with his
two-handed sword.
You hear sinews tearing, as the smilodon hits Folly the necromancer.
*Folly the necromancer makes some magical gestures.
*You hit the smilodon (1-4).
The smilodon looks critically injured.
The smilodon misses you.
You hear a slicing sound, as Drozzle the wibbly warlock hits the smilodon with
his Valetant.
You hear a shudder, as the smilodon misses Drozzle the wibbly warlock.
*You hear a slicing sound, as Folly the necromancer hits the smilodon with his
two-handed sword.
You hear a stumble, as the smilodon misses Folly the necromancer.
You hear a stinging blow, as Drozzle the wibbly warlock hits the smilodon with
his Valetant.
You have killed the smilodon.
(Persona saved on +111 = 29,581).
The smilodon becomes extinct.
A large, yellow fang, nearly the length of your forearm and sharply pointed,
lies here.
*Folly the necromancer has picked up the sampan.
*Folly the necromancer has just left.
*Drozzle the wibbly warlock says "dara shrine folly hc?".
*Drozzle the wibbly warlock makes some magical gestures.
Drozzle the wibbly warlock has just left.

So as you can tell, they decided to do golem next and each of them headed to the places needed to access the golem. Zedar attempted to enter the shrine, but Dara had already occupied the shrine.

Anyway, the golem was soon disposed of, and Drozzle announced the icons were in the hut.

A rarely seen mobile, and an explosive finish

*A male voice in the distance shouts "we're missing one: g21, g27, g28, g47,
g48, bison, golem".
*A male voice in the distance shouts "icons in hut".

The missing mobile turned out to be a rarely seen mobile, the axolotl. It was located inside the bowl7, which was located in the alpine cottage.

Dara was the one who chose to go and find it. She found it in a bowl alongside Thwomp the wayward wizard. Trying to pick up the bowl didn't work -- apparently, the bowl was non-portable. Attempting to remove the contents from the bowl only resulted in the cardboard box she was carrying falling apart due to its poor water resistance.

So Dara had to break the bowl instead, and fight the axolotl. The axolotl proved to be a bit tougher than expected, and Dara had to chase it a bit. But soon, the following happened:

Bedroom in alpine cottage.
A pale pink axolotl stares at you with its deep black eyes.
*You attack the axolotl, using the staff0 as a weapon.
*You hit the axolotl (20-29).
You have killed the axolotl.
(Persona saved on +356 = 29,999).
For your information: there are 5 mobiles still alive.
The axolotl has just passed on.
*sh Bowl was non-portable. Had to break it to reach it.
You shout "Bowl was non-portable. Had to break it to reach it.".
*who
Thwomp the wayward wizard
Spamton the guardian
Folly the warlock
Dara the necromancess
Paine the matriarch
Drozzle the wibbly warlock
Zedar the dragonfly-slaying, bash general warlock
Drizzle the wobbly mage
*A male voice in the distance shouts "aww".
*A male voice in the distance shouts "[[LitBrand]] THROWN IN [[Pantry]]".

As it turns out, the five goblins remaining had all somehow gone into the pantry, and it was clear they were not going to come out.

This was a situation that, for once, required brains over brawn. Spamton's tossing a lit brand into the pantry strategy was doomed to failure, but it gave Dara an idea.

She needed a container, gunpowder, and a lit brand. She tossed the container with the brand to the pantry and waited in the kitchen (along with Zedar and Spamton) for something to happen.

Dara the necromancess shouts" Time to bring an end to a mini-mobile convention!"

Dara the necromancess shouts "Wait for it!"

Time passed. There was no explosion.

Dara the necromancess shouts "In the words of Marvin the Martian, where's the kaboom?"

It became apparent that Dara was in such a hurry she forgot to throw in the gunpowder. She needed another container, and after a while, she decided to retrieve the dinghy from the treehouse in the redwoods where she'd stashed it, Resited to get back to the cottage quickly, and return to the kitchen.

Using the dinghy and another lit brand, she was prepared to do it right this time.

Dara the necromancess shouts "Okay, end of goblin party in pantry, take two!".

And soon, THIS happened:

*Spamton the guardian waits.
*Folly the warlock sings something.
Close by, you hear an incredibly loud >*B*O*O*M*<.
You feel as if a tremendous evil has been rid from The Land! No pawns of
darkness sully it with their presence. The relief of generations of souls
floods through your being!
(Persona saved on +3,000 = 32,999).
A male voice in the distance cheers.
*Folly the warlock cheers.
*Folly the warlock laughs.
*A male voice in the distance howls.
*Spamton the legend cheers.
*Thwomp the wayward wizard cheers.
*Folly the warlock has just left.
*A female voice in the distance cheers.
*A male voice in the distance shouts "woohoo".
*sh An exp
Thwomp the wayward wizard shouts "Out with BANG!".
*sh An exp
Folly the warlock has just arrived.
*sh An explosive e
Folly the warlock has just left.
*sh An explosive end to the bash!
You shout "An explosive end to the bash!".
*A male voice in the distance cheers.
*Thwomp the wayward wizard shouts "Great job peeps!".
*A male voice in the distance shouts "excellent".
*A male voice in the distance yodels "ASPIDISTRA!!!".
*A male voice in the distance shouts "dont forget your icons, spotted them in
the hut".

After some more cheering and comments, Dara noted "This is a first. Never had the final showdown of a mobile bash take place in the cottage kitchen. ".

And so this, with 19 minutes remaining, the bash came to one of the most unusual bash finishes I've seen in a LONG time. In fact, I'd say it's THE most unusual bash finish I've seen, bar none.

Soon after, everyone returned to the tearoom for a fun-filled post-bash chat that lasted past the remaining 19 minutes and well into the set that followed.

Players:
Dara the necromancess
Folly the warlock
Cenedra the lovely mage
Spamton the legend
Zedar the warlock
Drizzle the wobbly mage

All in all, a very fun bash with lots of surprises and twists and turns. Between the goblins, the redwoods, the rarely seen axolotl, and the incredibly loud >*B*O*O*M*< that concluded the bash, this was one of the more unusual bashes we've seen, and certainly a memorable one. Everyone seemed to have a lot of fun with it and with the post-bash chat that followed.

And so concludes the bash of August 29th, 2024, which shows us that even longtime players of MUD2 can still be surprised by things that happen in the game.

Special thanks to Thwomp and Crazyfool for being the wizzes in official attendance, to Spamton's unpaid intern for further notes and insights, to Dara and Folly for providing multiple viewpoints for the black bear fight, and to everyone else who helped make this an amazing mobile bash.


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Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 287
Posted: 12-09-2024 03:39   
Mobile Bash Report September 05, 2024

The mobile bash for Thursday, September 5th, 2024 began with Dara the necromancess, Folly the warlock, Spamton the guardian, and Zedar the warlock entering The Land while Crazyfool the stand-up wizard and Drizzle the wobbly mage observed. However, this status quo would not last for the entire set.

Dara was named bash general at the end of the previous set, and, finding herself near the mausoleum, decided to finish off skeleton2 early. Folly, meanwhile, made short work of the bees in a surprisingly short amount of time. Spamton took out the scorpion, but got stung in the process.

Dara, by her own admission, made a few costly errors in judgement early in the set. One of them was not resting up after finishing off skeleton2. While this didn't stop her from getting rid of the canary and flooding the mine to take out a few mobiles in non-combat ways, it cost her dearly when she made another error in judgement: rushing in to attack the grizzly after a shout about it being sighted near the inn. Figuring that the grizzly was probably being softened up by someone else, she rushed to attack the grizzly when sighting it.

The third error was partly an error in judgement, and partly in timing. Failure to flee until she was on less than 19 stamina proved to be fatal, as she failed to flee in time and was struck by a fatal blow.

Galandra, however, turned out to be nearby to step in and replace Dara in the bash. She wasted little time and disposed of the fox and the dove. She returned to the deerpark after joining the rest for the pillar buff, and finished off the stag after a long fight.

Invisible Mobiles

Spamton, meanwhile, started fighting some zombies on the way out, and met with skeleton1. Meanwhile, Zedar helped deal with the cottage's rat infestation problem. Galandra got rid of the coot and the piglet. I'm not sure what Folly was doing at this point.

Galandra fought with the boar, and the exceptionally large goblin10 was sighted by Zedar at the gorse. The hunchback, meanwhile, was roaming the formal garden area, according to WH's, but was invisible at times.

Zedar went into the sanctum to face the golem. Usually, the bashers don't try golem this early on in a bash, but Crazyfool suggested trying the golem early in the pre-bash chat. However, when Zedar arrived, there was an unexpected twist.

Zedar explained what happened. In his own words: "But the golem was nowhere to be seen. Which happened to be the catch - it lept at me, invisible, wielding the epee! I quickly quaffed a wafer and I felt relief as the entity which bestowed upon it this great power appeared in the room and withdrew it, and its form was revealed."

A male voice in the distance shouts "the golem was armed and invisible for a
few moments. quite the challenge here, i like it".
*n
Pine forest.
*sv
107 alive, 188 dead.
*who
Crazyfool the stand-up wizard
Galandra the bash-general necromancess
Spamton the legend
Folly the warlock
Drizzle the wobbly mage
Zedar the warlock

As Galandra rested up, Crazyfool announced his departure.

*Crazyfool the stand-up wizard shouts "right. good luck all. cya soon".
You have just been woken up!
Your stamina is 105.
*A male voice in the distance shouts "later!".
*A male voice in the distance shouts "COME BACK SOON AND [[BuyMore]]!".
*A male voice in the distance shouts "golem dead, great job all".
*In the distance, you hear the terrible RHOAAAUUUAURRRRGGGGGGHGHHHGHHHH of a
dragon dying.
*A male voice in the distance cheers.
*who
Galandra the bash-general necromancess
Spamton the legend
Folly the warlock
Drizzle the wobbly mage
Zedar the dragon-slaying warlock
*A male voice in the distance shouts "woohoo".

At this point, there were now 81 minutes remaining in the bash.

Zedar, in addition to getting credit for disposing of the dragon, also left Valetant in the hut for someone else to find after receiving Valetant. Using the epee, Zedar took down the wyvern, spectre, and the griffin. THe maiden was, however, casting nasty spells en-masse and proved more difficult than usual. But the success of Folly in the evil wood and the shouted report that the evil wood's most dangerous duo was gone helped motivate Zedar to victory.

Galandra fought with the ogre, as the hunchback got a flee out of Zedar, taking his value up to 600 points. The ogre, meanwhile, was severely drunk and couldn't hold his rum, and as a result his fight with Galandra ended early.

Moles, lynx, and sealife

A short alerted the rest of The Land to the sighting of a mole, and one could be found in the south mountain. Galandra found it and defeated it, while Zedar (after having rested up) dispatched the hunchback in the swamp.

Spamton faced off against the lynx (one of the rarely seen mobiles that occasionally spawns in The Land) a dispatched the "foul-smelling beast" with the help of Zedar.

Spamton's falchion was nearly gone - but, after hearing about a free dagger on offer at the woodsman's hut, Spamton decided to take that deal and, dagger in hand and raft stumbled upon, Spamton decided to venture out into the sea to see what he could see. He saw a longsword (on the vicious rocks) and two sharks. And decided to try fighting one.

Spamton's unpaid intern says "okay, there was also a jellyfish".
Spamton decided it would be best if he deposited everything but the ls and raft on the shore before trying again and so, Spamton found himself aimlessly flailing the longsword around in the sea, trying to hit the invisible jellyfish - eventually managing to hit it and rid the sea of his invisible foe.

This left just the visible foes, at least as far as Spamton knew. Folly slayed the dragonfly, whilst Spamton began his battle against shark0 (who promptly snuffed it). Zedar and Folly would also go out to sea to search for sealife - according to Zedar, there was no pre-planning here, it was just that all three of them happened to have the same idea.

Spamton spotted Shark1 south of the vicious rocks. Folly and Zedar joined in with killing shark1, which was a pleasant surprise!
(and Spamton let them know that the jellyfish was also a goner)
But, having seen all he could sea, it was time for Spamton to return to The Mainland. Zedar and Folly would do likewise once it was clear that the sealife was no longer a factor in this bash.

Pagoda and Undead

Galandra, meanwhile, fought with ape0, and after ape0 was finished, had a confrontation with ape6. She would go on to get rid of the other mobiles in the low forest/snowy mountainside area. Afterward, she would go to the pagoda itself and put an end to the giant snake's big hissy fit.

After disposing of the monk, Galandra headed to the man-made lake to face the swan. Spamton decided to join Zedar in fighting against the dwarfs. Folly headed to the upper floors of the pagoda to take on the mobiles there.

Spamton and Zedar took down several groups of dwarf guards before facing the dwarf king and queen and overthrowing the dwarf monarchy. Galandra, meanwhile, had claimed Valetant from the hut.

*A male voice in the distance shouts "[[Regicide]]".
*A male voice in the distance shouts "phoenixicide".
*Valetant tells you "I trust thou hast noticed that I am a singularly uncommon
treasure!".

Galandra would put Valetant to use by taking on a few zombies in the graveyard. First there was zombie9, but then came zombie10, who looked disturbingly familiar.

You are lost in a misty graveyard.
A broken headstone lies scattered about you. A zombie resembling Dara the
bash-general necromancess (zombie10) stands in your way!
*k z with wp
The zombie10 drags itself off.
A zombie resembling Dara the bash-general necromancess (zombie10) stands in
your way!
*k z with wp
You attack the zombie10, using Valetant as a weapon.
*You hit the zombie10 (10-14).
The zombie10 looks superficially damaged.
The zombie10 misses you.
*Your magical dexterity has worn off.
*You miss the zombie10.
The zombie10 misses you.
*Valetant tells you "We are thwarting the faint-heart!".
*A male voice in the distance shouts "dreamword: koiwuiqu".
*You hit the zombie10 (15-19).
The zombie10 looks moderately damaged.
The zombie10 hits you (97/120).
*You hit the zombie10 (10-14).
The zombie10 looks critically damaged.
The zombie10 hits you (96/120).
*You hit the zombie10 (15-19).
You have killed the zombie10.
(Persona saved on +38 = 47,632).
The zombie10 has expired.

Extremely unsettling, but Galandra perseverd and then took out skeleton1, and the ghoul. Meanwhile, Spamton was taking on the leftover dwarfs.

Galandra would seek out the tiger in the pagoda courtyard and Folly would join in to finish the tiger off.

The carp was also disposed of along the way, and the pagoda was cleared, aside from a few apes that managed to leave the area and head off to the vicinity of the swamp.

The Redwoods and the Remaining Mobiles

At some point, redwoods would open. By now, there were 14 mobiles left alive and 30 minutes left to go.

Galandra would finish off the ape3, while Folly would slay the spider. Galandra and Spamton would then fight ape5 in the fuming swamp, and after that it was time to venture into the redwoods area.

*A male voice in the distance shouts "ALL MOBS HAVE BEEN WH'D REDWOODS REMAIN
+ SK0 + AMMONITE + SNUGGLEPUSS".
You have just been woken up!
Your stamina is 86.
*A male voice in the distance shouts "ALL MOBS HAVE BEEN WH'D REDWOODS REMAIN
+ SK0 + AMMONITE + SNUGGLEPUSS".
*A male voice in the distance shouts "open the giants so i can grab some
wafers to kill the rocs with ".
*A male voice in the distance shouts "[[Snugglepuss]] [[Awoken]]".
*A male voice in the distance shouts "no point WH'ing stuff now guys. ive kept
track".
*Zedar the dragon-slaying warlock has just arrived.
*Zedar the dragon-slaying warlock has started to accompany you.

Spamton decided to try fighting the snugglepuss, finding an umbrella en-route, and planned to proceed to take on the sk0 and ammonite. And so, umbrella in hand, it was time for Spamton to enter beneath the waterfall to face skeleton0 and the ammonite.

Galandra, Zedar, and Folly, meanwhile, were attending the roc concert at the forest canopy.

You hear a swishing sound, as Zedar the dragon-slaying warlock misses the male
roc1 with his epee.
You hear a grinding noise, as the male roc1 hits Zedar the dragon-slaying
warlock.
Valetant tells you "Despatch the rascal!".
*sh Let's roc and roll!
You shout "Let's roc and roll!".
*w
You hear a grinding noise, as the female roc0 hits Folly the dragonfly-slaying
warlock.
You hear a parried blow, as Folly the dragonfly-slaying warlock misses the
female roc0 with his broadsword.
You miss the male roc1.
The male roc1 hits you (79/120).
*who
Galandra the bash-general necromancess
Spamton the legend
Folly the dragonfly-slaying warlock
Drizzle the wobbly mage
Zedar the dragon-slaying warlock

Okay, it was more of a fight than a concert. The fight against the two rocs lasted quite a bit longer, as they're tough legendary giant birds of prey. The male roc fled at one point, and Zedar had to flee at one point, showing that that this was a rough roc rumble indeed. Eventually, Galandra and Folly brought down both rocs.

Spamton, meanwhile, finished off the ammonite and was ready to deal with the skeleton0.

*A male voice in the distance shouts "[[Ammo Knight]] EXTINCT, [[It's Time
For]] [[BONE ZONE]]".

Galandra fought with the black bear, and Folly would join in the fight. When the black bear fled, Folly did not repeat his mistake from the previous week and instead followed the black bear in the direction it fled, as did Galandra. The raccoon also happened to be there, and after finishing the black bear off, the raccoon would soon follow.

Next for Folly and Galandra would be the swam of ants, who put up quite a fight. Spamton, meanwhile, finished off skeleton0 and moved out of the waterfall area and started to make his way to the redwoods.

There were now only two mobiles remaining, the swarm of ants and the smilodon, and once Galandra and Folly finished the fight with the swarm of ants, the smilodon would remain for the final boss, after they got some sleep.

Galandra soon found herself on the barren plain seeking the smilodon. She found herself fighting the smilodon alone, as her allies had gone outside the area to rest up. Spamton, meanwhile, was making his first visit to the Redwoods, grabbing the shortsword to replace the longsword he'd accidentally dropped. He would arrive at the tail end of Galandra's fight with the smilodon.

*Spamton the legend has just arrived.
You hear a CHCHCH as Spamton the legend steps on some gravel.
*You miss the smilodon.
The smilodon misses you.
The smilodon has fled by going southeast.
You can fight it no longer.
(Persona saved on +18 = 49,152).
Staggering wildly, the smilodon paces off.
*se.k mo
Barren plain.
An emaciated but still deadly smilodon, its fangs protruding like sabres from
its mouth, gazes at you with hunger here.
*You attack the smilodon.
*You hit the smilodon (15-19).
You have killed the smilodon.
(Persona saved on +320 = 49,472).
You feel as if a tremendous evil has been rid from The Land! No pawns of
darkness sully it with their presence. The relief of generations of souls
floods through your being!
You have changed experience level from necromancess to warlock.
WARNING! You can NOT use the SUPERFLEE/SUPERQUIT command at this level or
above! Don't say nobody told you!
(Persona saved on +3,000 = 52,472).
The smilodon becomes extinct.
A large, yellow fang, nearly the length of your forearm and sharply pointed,
lies here.
*che
A male voice in the distance cheers.
*che
A male voice in the distance cheers.
*cheer
Spamton the legend has just arrived.
*cheer
You cheer.
*Spamton the legend cheers.
*Valetant tells you "'Tis for thee to know that no-one watcheth thee, and
no-one tracketh thee.".
*A male voice in the distance shouts "well done that was very fun".
*A male voice in the distance hollers "Let us joice again.".
*Spamton the legend cheers.

And so the smilodon was brought down, and the bash was a success with 12 minutes to spare.

Well, this bash started off on a dark note (don't worry about Dara, she would eventually recover), but it ended up being a success and had plenty of surprises along the way. Who knows what surprises or twists await in future bashes? (That's basically my way of building up anticipation for later bashes, but Heiach HAS said there might be a few new twists in upcoming bashes now that he's returned. But we'll have to wait and see).

And so concludes this writeup for the mobile bash of September 05, 2024. See you next time!


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Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 287
Posted: 14-09-2024 10:26   
Mobile Bash Report for September 12, 2024

Debut of the tearoom council

Well, this was a most unusual bash. Mostly because it was the first to use one of the various new variants that Heiach has created to kind of shake things up for the bashes and . This time, it was the concept of the 'tearoom council'.

The tearoom council is where an idea is proposed and people in the tearoom while others are out bashing mobiles make a decision that affects events outside in The Land. These events can help the players or confuse the players, so of course the players have to be paying careful attention.

The bash begins

Many of the players started off with predictable patterns. Galandra picked up staff and went after fox and some of the other mobiles in the garden area, while Folly went after the bees.

Around this time, the WHO list was as follows.

*who
Crazyfool the stand-up wizard
Heiach the chimerical wizard
Folly the warlock
Galandra the necromancess
Paine the matriarch
Zedar the warlock
Drizzle the wobbly mage
Towelie the guest

This WHO list would change throughout the set.

Zedar accidentally drank a vial which summoned some of the bees, and also accidentally swamped another vial. After Galandra finished the stag and moved on to the olive grove to seek the scorpion, Zedar reported that he killed three bees, from the natural cavern.

While Zedar was roaming the goblin caverns, Folly sought out the basilisk. Galandra chased the piglet after it fled from her and finally caught up with it.

Soon, Folly met Zedar and told him the basilisk was slain. Zedar, Folly, and Galandra gathered for the pillar boost.

Not long afterward, Galandra sought out the scorpion and slew it, then picked up the phial from the monastery, went to the ruin, and smashed the spider. Not long afterward, the tearoom council's first move became apparent.

*sh Spider gone, Ditto for scorpion
You shout "Spider gone, Ditto for scorpion".
*s
Paddock.
*For your information: the tearoom council have decided to spawn extra weapons.
*(Zedar the bash-general warlock) shouts "thanks tearoom council".
*who
Crazyfool the stand-up wizard
Heiach the chimerical wizard
Folly the warlock
Galandra the necromancess
Paine the matriarch
Drizzle the wobbly mage
Towelie the guest
*wh folly
1 in the place known as "narrow passage".
*wh zedar
1 in the place known as "steps to cellar".

After some flooding in the mine, Galandra got rid of the eagle. She would then find herself at the mausoleum with Folly, and the two of them would rid the mausoleum of both zombie7 and skeleton2.

Zedar was finishing up with the last of the rats when Galandra arrived to help finish off rat12. Galandra then found rat21 in the small tunnel just south of the cellar, and disposed of it.

Zedar would then announce some of the weapons he'd discovered that had spawned in The Land.

*Zedar the bash-general warlock shouts "there is a CUTLASS and a FOIL in the
Hut! Courtesy of the tearoom council".
*Zedar the bash-general warlock shouts "(snags the Scimitar)".

Zedar would venture to the keep, slaying zombie4 along the way.

Galandra found the foil, and put it to use when fighting the ogre. During the fight with the ogre and Zedar's journey to the keep, another decision from the tearoom council was made.

*For your information: the tearoom council have decided to give the goblins a
mandrake to play with.

Soon afterward, the following happened.

*In the distance, you hear the terrible RHOAAAUUUAURRRRGGGGGGHGHHHGHHHH of a
dragon dying.
You have just been woken up!
Your stamina is 70.
*Zedar the dragon-slaying, bash-general warlock roars.
*For your information: there are 100 mobiles still alive.
(Persona saved on +150 = 51,403).
*reset
Time-stamp: 20:22:10 on 12-SEP-2024.
This is reset 117183, using slot 0.
An auto-reset will be initiated in approximately 83 minutes.

At the keep, The wyvern attacked Zedar! The Scimitar made short work of it but Zed quaffed a wafer. He was poisoned, briefly.

Water-snakes, keep, and fissure opening

Galandra, meanwhile, decided to go after water-snakes. Spamton was usually the one who handled the water-snakes during the bashes, so in his absence, someone else had to step up and take them on.

Along the way, we had occasional messages regarding the tearoom council.

For your information: the tearoom council are making a decision

Zedar was struggling at the keep. Some magic backfired and made him rest costing valuable minutes. He pondered about the bees he'd summoned earlier and wondered if they'd still roam the land..

As Galandra finished off water-snake3, the sound of rock splitting signaled the opening of the giants realm.

*who
Heiach the chimerical wizard
Trantor
Folly the dragonfly-slaying warlock
Galandra the warlock
Paine the matriarch
Zedar the dragon-slaying, bash-general warlock
Drizzle the wobbly mage
Towelie the guest
*sv
134 alive, 160 dead.
*reset
Time-stamp: 20:29:58 on 12-SEP-2024.
This is reset 117183, using slot 0.
An auto-reset will be initiated in approximately 75 minutes.

We also had the latest move from the tearoom council.

*For your information: the tearoom council have decided to make everyone
invisible.
*who
Heiach the chimerical wizard
Trantor
Galandra the warlock
Paine the matriarch
Zedar the dragon-slaying, bash-general warlock
Drizzle the wobbly mage
Towelie the guest
*sleep
ZZZzzz...
*You have just woken up!
Your stamina is 78.
You have suddenly and magically become invisible!

(*)You feel rather proud to have survived so long since leaving the
Elizabethan Tearoom.
(Persona saved on +50 = 51,628).
(*)(Zedar the dragon-slaying, bash-general warlock) shouts "the tearoom
councilllll".
(*)

(*)who
Heiach the chimerical wizard
Trantor
(Galandra the warlock)
Paine the matriarch
Zedar the dragon-slaying, bash-general warlock
Drizzle the wobbly mage
Towelie the guest

In most cases, the invisibility didn't last long. Galandra went back to fighting water-snakes, Folly went to the natural cavern and the fissure to fight the goblins in that area, and Zedar continued with the keep.

It was soon afterward that a scream was heard from Zedar. As it turned out, Zedar stumbled heavily over the Griffin fight. One of those days? He fled it twice, and shouted calling for assistance.

*Zedar the dragon-slaying, bash-general warlock shouts "its Critically
Injured".
Galandra the warlock shouts "Keep giving it bad reviews!".

Folly resolved the situation with the griffin, which Zed was grateful for. At around this point, it was noticable that the pagoda was open.

And soon we had the next decision from the tearoom council.

*For your information: the tearoom council have decided to respawn the pillar!

Galandra would soon take down the last of the water-snakes. Meanwhile, over at the keep, the maiden was defeated. But resting for Zedar seemed to be a recurring theme, so far he'd easily spent more of the set asleep than awake.

The vote went out asking if we felt our adventurers would succeed? Zedar responded with an essay instead of a YES or NO.

Sealife and giant realm

Zedar stashed some treasure in the hut in case of a fallen adventurer, we had been doing that for a fair few resets now.

While this was happening, and Folly returned to the fissure and Galandra fought the pony, another decision from the tearoom council turned up.

For your information: the tearoom council have decided to FOD all zombies.

As Galandra finished off the pony and the snowbird, Zedar picked up a wafer from the hunchback and finished the hunchback off before attempting some sealife. Folly, meanwhile, was in the giants area, taking down most of the goblins there, as well as two cows and three chickens.

*who
Heiach the chimerical wizard
Flick the mage
Galandra the warlock
Paine the matriarch
Zedar the dragon-slaying, bash-general warlock
Drizzle the wobbly mage
Towelie the guest
*sh Flick! Glad you made it!
You shout "Flick! Glad you made it!".

Flick showed up, but stuck to the tearoom. Zedar, meanwhile, would be attempting to take on some sealife. The shark0 wasnt much of a fight. Zedar had a successful CLUMSY on it. A little rest, and his wafer in hand, he would soon attempt another!

Shark1 was not an issue. The extra pillar stats were really paying off. Quick rest followed.

Meanwhile, giant1 failed to notice a certain object on fire in her vicinity before the fire spread to an explosive nearby, and soom there was an incredibly loud BOOM. Galandra ventured into the giants area and fought with the bull, as the next decision from the tearoom council was announced.

*For your information: the tearoom council have decided to FOD all apes.
*The bull misses you.
You miss the bull.
*sv
82 alive, 218 dead.

Galandra, unfortunately, had to flee from the bull, and Folly finished the bull off while Galandra was resting up. As for Zedar, he claims that Zedar totally DID NOT fall off of Dragon Island, losing those precious pillar stats. And he COMPLETELY will deny ANY claims that he did. Some claim, refutably, Zedar was briefly spotted in the tearoom.

A short boat ride made sure Zedar regained his kit (that he still claims he had not even lost in the first place..)

At around the time the wolf met wolfsbane, there were 77 mobiles left with 41 minutes left to go. Zedar, while invisible, fought with the ram. Galandra arrived to help Zedar slay the Ram with her cutlass! (She had accidentally swamped the foil earlier and had to replace it with the cutlass). They made short work of the ram and Zedar went to have a quick rest.

Galandra, meanwhile, saw the viper was still slithering around and decided to deal with it. Mmmmm the mage turned up in the tearoom for a bit. Folly, meanwhile, was doing the upper levels of the pagoda.

*(Zedar the bash-general warlock) shouts "sharks dead. keep done. hb dead.".

Galandra found herself fighting dwarf23 and dwarf27 in the dense forest. While she rested after that encounter, her fellow bashers were doing some more exciting things.

Folly fought with the phoenix in the second floor of the pagoda, while Zedar summoned the skeleton0 to the same location as giant0.

*In the distance, you hear the clear tones of a mighty hunting horn.
You have just been woken up!
Your stamina is 115.
*For your information: the tearoom council have decided to change the weather.
*In the distance, you hear an incredibly loud >*B*O*O*M*<.
*For your information: Flick the mage is worth 23,041 points if killed.
*who
Heiach the chimerical wizard
Flick the mage
Zedar the bash-general warlock
Cenedra the lovely mage
Folly the giant-killing warlock
Galandra the necromancess
Drizzle the wobbly mage
Towelie the guest
*Zedar the bash-general warlock shouts "Zedar blew up a skeleton and a giant
at the same time!".
*Heiach the chimerical wizard shouts "nice".
*A male voice in the distance cheers.
*A male voice in the distance shouts "yeah, i noticed, well done".
*A male voice in the distance shouts "all giants gone then".
*Heiach the chimerical wizard shouts "impressive".

Galandra did a WH of the pagoda mobiles and found the tiger was still roaming the pagoda's courtyard. She fought the tiger, and took it down with the assistance of Folly. This was pretty much the last of the pagoda's mobiles for this particular mobile bash.

Firefly respawns and location swaps

Around this time, the WHO list looked like this.

*who
Heiach the chimerical wizard
Flick the mage (Ow!)
Zedar the bash-general warlock
Cenedra the lovely mage
Folly the giant-killing warlock
Galandra the necromancess
Drizzle the wobbly mage
Towelie the guest
*reset
Time-stamp: 21:16:51 on 12-SEP-2024.
This is reset 117183, using slot 0.
An auto-reset will be initiated in approximately 28 minutes.
*sv
56 alive, 244 dead.

Zedar noted that Valetant was still left in the hut in case anyone wanted to use it. He then said he'd be fighting with dwarfs for the next ten minutes. Meanwhile, Galandra put the barge to good use and used it to cross the man-made lake and deal with the swan. Around this point, we got the tearoom council's next decision.

*For your information: the tearoom council have decided to respawn the
fireflies.

Zedar gasped at the council's decision to respawn the fireflies, before proceeding to flood the mine. As Folly and Zedar went to the dwarf citadel, Galandra searched the area around the deerpark and the gardens for any mobiles she or the other bashers had missed earlier.

Galandra would take down the coot, the boar, and the snugglepuss while Folly and Zedar fought with many dwarfs, including dwarf guards. Zedar would soon declare that just about every mobile after the letter p was accounted for.

As Galandra slept in the cottage area, the tearoom council made its next decision.

*For your information: the tearoom council have decided to swap 2 players
locations around.
You have just been woken up!
Your stamina is 98.
*Folly the giant-killing warlock has just fallen asleep.
*Folly the giant-killing warlock has woken up!
*Folly the giant-killing warlock has just fallen asleep.
*ql
Dwarf guard room.
Your eyes are drawn to the sublime beauty of an enchanted shortsword which
lies by your feet. The oaken door is locked shut.
Folly the giant-killing warlock is here, asleep carrying a two-handed sword.
*Folly the giant-killing warlock has woken up!
Folly the giant-killing warlock makes some magical gestures.
Folly the giant-killing warlock has just left.

So yes, Galandra found herself in the surly dwarf guards' dwarf guard room, while Zedar found himself back on the surface, thanks to the location swap mischief.

Galandra and Folly would then fight the queen dwarf, and Folly would claim wafer8 and use it to heal himself. Galandra and Folly would then team up to finish the thickset dwarf guards.

Zedar needed help with vampire and wraith. Folly and Galandra went to help to finish off the evil wood duo, though by the time Galandra arrived, both the vampire and the wraith had been taken care of.

A latecomer and the remaining mobiles

It was around this time, with about 12 minutes to spare, that Spamton showed up to the bash.

*A male voice in the distance shouts "HEY ANY ???".
*who
Heiach the chimerical wizard
Spamton the legend
Zedar the bash-general warlock
Cenedra the lovely mage
Folly the giant-killing warlock
Galandra the warlock
Drizzle the wobbly mage
Towelie the guest

Spamton grabbed a bardiche, obtained some glow, and started to beat up the ghoul. Spamton's bardiche broke mid-fight, but still, no point crying over broken bardiches, Spamton's unpaid intern said. There was still the bash to particpate in.

Zedar did a lot of WH spells to determine some of the remaining mobiles. He declared that most of the mobiles after the letter j (with the exceptions of the man and the mouse) were accounted for. The fireflies, meanwhile, had spawned in different locations: one was at the treasure chamber in the keep, another at the idol, another in the giant strongroom, another in the cannon room, and another at the alpine cottage.

Galandra would find the firefly at the idol, and then the one at the alpine cottage. Spamton, meanwhile, went mouse hunting. Soon, Galandra, Folly, and Zedar accounted for the remaining fireflies, with Galandra finding the one in the cannon room.

*Zedar the bash-general warlock shouts "everything after J is done!".
You have just been woken up!
Your stamina is 77.
*Zedar the bash-general warlock shouts "apes are done!".
*A male voice in the distance shouts "on jf".
*Zedar the bash-general warlock shouts "im wh'ing DWfs".
*A male voice in the distance shouts "MOUSE [[Disconnected]]".
*Zedar the bash-general warlock shouts "ITS JF + GOLEM".
*Zedar the bash-general warlock shouts "ITS JF + GOLEM".
*Zedar the bash-general warlock shouts "EXCELLENT".
*Zedar the bash-general warlock shouts "EXCELLENT".
*A male voice in the distance shouts "on jf".

So with the jellyfish done, it was time to do the meditation needed to access the golem. Zedar went in, but not long afterward gave a shout.

Zedar the bash-general warlock shouts "please prepare to MED again if this
does not work out".

However, soon, the following happened:

*Zedar the bash-general warlock shouts "in which case, someone will go in to
finish it off, of course".
*who
Heiach the chimerical wizard
Spamton the legend
Zedar the bash-general warlock
Folly the giant-killing warlock
Galandra the warlock
Drizzle the wobbly mage
Towelie the guest
*gl zedar
You wish good luck to Zedar the bash-general warlock.
*wh zedar
Your spell doesn't find any.
*Heiach the chimerical wizard shouts "you sent someone in without 2 pillar
stats".
*A male voice in the distance shouts "[[Meditation in progress]]".
*A male voice in the distance shouts "all med rooms were taken!".
*Zedar the bash-general warlock shouts "its close to death, im choosing to
stay for fun on 26".
*Zedar the bash-general warlock shouts "on 14".
*You feel as if a tremendous evil has been rid from The Land! No pawns of
darkness sully it with their presence. The relief of generations of souls
floods through your being!
(Persona saved on +3,000 = 54,564).
*cheer
You cheer.
*Heiach the chimerical wizard roars.
*Zedar the bash-general warlock shouts "whoop whoop".
*A male voice in the distance cheers.
*Heiach the chimerical wizard shouts "congrats!".
*A male voice in the distance cheers.
*Heiach the chimerical wizard congratulates you.
(Persona saved on +10 = 54,574).
*Zedar the bash-general warlock shouts "very well done. amazing bash. loved
the twists".
*Zedar the bash-general warlock encourages you.
(Persona saved on +10 = 54,584).
*Zedar the bash-general warlock shouts "icons under the hut along with more
treasure".
*Zedar the bash-general warlock shouts "help yourselves".
*Zedar the bash-general warlock cheers.
*Zedar the bash-general warlock cheers.
*A male voice in the distance shouts "[[Help]] YOURSELVES".

And so the bash was successful, with only a few extended minutes to spare. Galandra picked up a few items from under the hut, but mostly joined the other players for the post-bash chat.

Players:
Heiach the chimerical wizard
Galandra the warlock
Spamton the legend
Zedar the warlock
Folly the warlock
Drizzle the wobbly mage
Towelie the guest

Well, this was a most fun and interesting bash, with the tearoom council gimmick providing a number of new twists to keep players paying careful attention. Heiach has also suggested a number of other new twists, including the occasional other events besides mobile bashes (some are mentioned under his 'social nights' posts on the forums and Discord), so we might have even more new variations and new twists to look forward to in the near future.

For now, I'll just wrap this up by saying this was certainly a fun and enjoyable bash. Special thanks to Zedar for providing extra details in his notes, and Folly for his insights in the post-bash chat.


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Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 287
Posted: 21-09-2024 04:02   
Piratical-Themed Mobile Bash September 19th, 2024

Ahoy! The bash for September 19th, 2024 was a special pirate-themed bash, with pirate hats, cutlasses, and parrots added to The Land. (Heiach wanted to add some extra cannons, but couldn't quite get them to work properly. Maybe some other time).

In any case, the bash began with a number of bash regulars, plus a new player, Karjala. At the beginning, the WHO list looked something like this.

*who
Crazyfool the stand-up wizard
Heiach the chimerical wizard
Galandra the warlock
Karjala
Spamton the legend
Lowfields the necromancer
Zordell the delirious sorceress
Zedar the pirate-captain warlock
Drizzle the wobbly mage

Instead of 'bash general', there was a quick vote for 'pirate captain', which Zedar won. A pile of cutlasses could be found in the tearoom. Galandra has cutlass27 for most of the set, and Spamton claimed cutlass29.

Karjala joined the bash, being a new player coming here under recommendation from Spamton's unpaid intern and/or Winnie's accomplice (who's Winnie? We'll get to that a bit later).

Anyway, Galandra chased the fox and Folly took care of the bees. Spamton was ambushed by the ram, and killed the mouse on the way to obtain a glow. Zedar joined the fray after picking up some pirate gear in the tearoom.

Galandra hunted down the stag. Karjala, meanwhile, had an encounter with a zombie, and fought with it unarmed (I think). She managed to survive that encounter, but needed directions to the inn, which Zedar and Galandra were happy to give her. Once Karjala was at the inn, Spamton would greet her and provide her with light for seeing, killing one of the extra parrots on the way.

Heiach handed Zedar a flamboyant hat, the sort often associated with pirates. Fancy hats do help to keep the sun out of sailors' eyes, certainly, but I am not sure of its usefulness in a mobile bash. Heiach is free to enlighten me on this if he so chooses, however.

Anyway, while Lowfields and Zedar were helping to pave the way for the pillar party and Spamton was showing Karjala a way to obtain light, Galandra went to the low forest/snowy mountainside area and disposed of the pony and the snowbird. However, much to Galandra's surprise, that wasn't the last she would see of the snowbird this set. There would be a twist a bit later on, but I'm getting ahead of myself.

Spamton would go on to kill the goat and ventured out into The Land followed by Karjala. Galandra, meanwhile, fought with ape0 and brought it down, causing chaos for the rest of the apes.

Meanwhile, Lowfields did his variation of the Pied Piper and got rid of the rats, and also finished off the basilisk when Zedar joined in. Zedar and Lowfields called for everyone to attend the pillar party.

Most of the participants made it, but Karjala wasn't able to get there in time. Afterwards, the bashers went their separate ways, looking for more mobiles.

Surprise return mobiles, and pagoda area

Galandra was surprised when she found the snowbird alongside zombie2 at the badly-paved road. She didn't know what was going on here, but she decided to attack both of the mobiles, killing zombie2 at the road and chasing the fleeing snowbird into the valley between mountains and the foothills before finishing it off.

*You attack the snowbird, using the cutlass27 as a weapon.
*You hit the snowbird (20-29).
You have killed the snowbird.
(Persona saved on +45 = 52,129).
The snowbird has just passed on.
*obit
No-one above novice level has died in a fight this reset.
*obit me
You have killed the following since entering The Land: the snowbird, the
zombie2, the ape0, the pony, the snowbird, the scorpion, the stag and the fox.
Total: 8.

Galandra did not know this, but earlier Zedar had drunk the 'summon creatures' vial and summoned the snowbird and some bees. The snowbird had escaped from Zedar, before being finished off again by Galandra.

Zedar, meanwhile, was able to acquire a mandrake and eat it, and then headed to the graveyard to fight skeleton1. While Zedar fought with skeleton, Galandra was surprised when ape11 stole cutlass27 from her.

Galandra fought with ape11, as Zedar bested the skeleton. The fight was draining on both, and Galandra offered to withdraw. Ape11, too, withdrew when close to death. Galandra re-attacked, brought down ape11, and reclaimed cutlass27 before going off to get some rest.

Karjala, meanwhile, made a wrong turn in the tunnels underneath the hut and had to re-enter The Land. Zedar, meanwhile, spotted Lowfields in the evil wood. Lowfields was busy seeking out its evil residents.

Spamton, meanwhile, found another mouse and got rid of it, before answering Zedar's call for assistance with the thief.

Karjala decided to fight the banshee, and Spamton decided to help. Karjala, however, ended up fleeing and leaving her cutlass behind, and Spamton had to finish off the banshee by himself.

Lowfields announced that he had rid the evil wood of the evil duo that dominated it, the vampire and the wraith. Zedar felt sorry for not assisting, but he had been busy seeing to the dragon. And sure enough, there was soon the payoff, as everyone in The Land heard the terrible RHOAAAUUUAURRRRGGGGGGHGHHHGHHHH of a
dragon dying.

Zedar the dragon-slaying, pirate-captain warlock shouts "The dragon is dead".

Galandra, meanwhile, disposed of ape6.

Afterwards, Zedar decided to head over to the keep. Zedar's ruminations: "Zedar reflected that this rotation was a rather rewarding one, back in the day. Though nowadays we donated most of our treasure to any of our fallen."

Spamton decided it was that time of the evening for him to get rid of some snake. Zedar picked up a wafer from the hunchback (which he had dispatched), and began his keep adventures. In the meantime, Karjala nearly got killed by a parrot, which was one of the extra parrots around in this special bash.

Karjala obtained the broadsword. Zedar had left the broadsword in the hut, favouring his cutlass. Interesting move, given the broadsword is superior - perhaps Zed was getting into this pirate theme?

There was the distant howl of the wolf as Zedar introduced the wolf to wolfsbane. Galandra, meanwhile, went looking for leftover apes in the pagoda area, and came across this.

Grassy area.
Neglected here is a seaworthy sampan, large enough for only one person. The
sampan contains a nightcap, a firestone2, a ring4, 2 shoes and a porcelain
bowl0. Close by is an uprooted clump of thyme. You notice a sprig of tarragon
nearby. A recently-picked sprig of basil has been left here. There is a frond
of dill here. Nearby, a sprig of rosemary has been cast aside. An enraged ape
(ape5) snarls at you, wildly. The ape5 is carrying a rice flail. Dropped
nearby is a crocus. There is an uprooted bonsai lying here. Over to one side
is some unlit incense. An exquisite lotus blossom has been dropped here. There
is a single chrysanthemum lying here. An enraged ape (ape10) snarls at you,
wildly. The ape10 is carrying a garden fork.
Lowfields the necromancess is here wearing a cape, and carrying a piece of
paper, a scarab, a dagger0 and a cardboard box0.
The ape5 is fighting Lowfields the necromancess.
The ape10 is fighting Lowfields the necromancess.
*You hear a shudder, as the ape5 misses Lowfields the necromancess with his
rice flail.
You hear a parried blow, as Lowfields the necromancess misses the ape5 with
her dagger0.

Galandra joined in the fight, and soon ape5 went down. Ape10 fled, but Galandra soon caught up and finished it off.

(Cue whatever sad video game music you can think of for the next portion of this bash writeup)

A shocking turn of events

It was then that there was a shocking turn of events that NO ONE saw coming. One of our own, a basher who's been a part of these events for several months now, fell in battle.

*reset
Time-stamp: 20:48:02 on 19-SEP-2024.
This is reset 117286, using slot 0.
An auto-reset will be initiated in approximately 65 minutes.
*sv
96 alive, 203 dead.
*Lowfields the necromancess has just arrived.
*Lowfields the necromancess has just left.
*Heiach the chimerical wizard shouts "OH NO!".
*Heiach the chimerical wizard shouts "we have a death!!".
*obit
The following players have died in fights this reset:
Spamton the dragonfly-slaying legend, killed by the water-snake.
*who
A female voice in the distance shouts "no!!".
*who
Heiach the chimerical wizard
Karjala the yeowoman
Galandra the warlock
Lowfields the necromancess
Zordell the delirious sorceress
Zedar the dragon-slaying, pirate-captain warlock
Drizzle the wobbly mage
*For your information: the water-snake1 is worth 2,523 points if killed.
*A female voice in the distance shouts "who's been so unfortunate?".
*Heiach the chimerical wizard shouts "type OBIT".

*sh Oh no!
You shout "Oh no!".
*sh Who
A female voice in the distance shouts "NOOOOOOOO".
*sh Who's going to tell us to Come Back and
A female voice in the distance shouts "NOT SPAMTON".
*sh Who's going to tell us to Come Back and [[Buy More]]?"
You shout "Who's going to tell us to Come Back and [[Buy More]]?"".

*Zedar the dragon-slaying, pirate-captain warlock shouts "that watersnake has
130 stam right now, beware".
*A female voice in the distance shouts "I can't believe my role model died to
the water-snake".
*A female voice in the distance shouts "I'm avoiding that thing forever".

Spamton had certainly been a fixture during the bashes, contributing a great deal of comic relief in addition to the bashing action, so his dying in a bash came as a shock to all of us. We learned later that Spamton had just finished off a water-snake, only to be attacked by another one at very low stamina. A sudden and surprising occurence.

Zedar noted Spamton's demise, sent his condolences. He made a note that the watersnake was worth thousands now, if killed, and he hoped Spamton would later retrieve treasure left under the hut at the end of the reset.

Sadly, Spamton did not reincarnate instantly (though it has not been entirely ruled out), but the bash was soon joined by Winnie the protector.

*who
Heiach the chimerical wizard
Winnie the protector
Karjala the yeowoman
Galandra the warlock
Lowfields the necromancess
Zordell the delirious sorceress
Zedar the pirate-captain warlock
Drizzle the wobbly mage

Soon, however, we realized we had to carry on with the bash. Winnie stumbled around The Land trying to get her bearings, and was very nearly killed by the zombie8. Zedar continued with the keep, taking down the griffin, though it cost Zedar a wafer.

Lowfields, meanwhile, would go to finish the water-snakes, including watersnake1. From Lowfield's point of view:

You hit the water-snake1 (5-9).
The water-snake1 looks close to death.
The water-snake1 misses you.
The water-snake1 has fled by trying to go northeast.
You can fight it no longer.
*k ws f wp
You attack the water-snake1, using the dagger0 as a weapon.
You hit the water-snake1 (15-19).
You have killed the water-snake1.
(+2,523 = 35,370)
The water-snake1 has just passed on.

Lowfields would say that this water-snake1 wasn't the only beefed-up one he faced.

Lowfields the necromancer tells you "yeah, although another one was worth 200
plus, used 2 wafers".

Winnie scored her first kill, the dove.

Concluding the Pagoda matter

*sv
88 alive, 211 dead.
*reset
Time-stamp: 20:58:40 on 19-SEP-2024.
This is reset 117286, using slot 0.
An auto-reset will be initiated in approximately 54 minutes.
*wh zedar
1 in the place known as "fourth floor of keep".
*wh lowfields
1 in the place known as "master's room".
*wh winnie
1 in the place known as "dense forest".
*wh karjala
1 in the place known as "narrow road".
*sh I almost did a WH SPAMTON. Force of habit ...
You shout "I almost did a WH SPAMTON. Force of habit ... ".

With Zedar wrapping up the keep, and Lowfields in the upper floor of the pagoda, Galandra went to fight the tiger. During this time, Zedar made another annoucement.

Zedar the pirate-captain warlock shouts "the Valetant, a mighty weapon, is
available at the Hut. Treasure under the hut is accumulating, for our fallen.".

Zedar had made short work of the maiden, and two crows appeared, which considering last time was a welcome number. Galandra finished off the tiger, and moved on to the carp.

You shout "Carpe carp! (Seize the carp!) ".
*k carp with wp
You attack the carp, using the cutlass27 as a weapon.
*sv
84 alive, 217 dead.
*who
Heiach the chimerical wizard
Winnie the protector
Karjala the yeowoman and bringer of destruction
Galandra the warlock
Lowfields the necromancer
Zordell the delirious sorceress
Zedar the pirate-captain warlock
Drizzle the wobbly mage
*You hit the carp (15-19).
You have killed the carp.
(Persona saved on +26 = 53,205).
The carp has just passed on.

Strong fireflies and prefixes

Zedar would go on to flood the dwarf pasture. Galandra would fight skeleton2 in the mausoleum, and was joined by Lowfields and Zedar. Galandra said during the fight "This will be over with quickly", and she was pretty much right. Winnie showed up just in time to see skeleton2's being finished off.

Around this time, a vote was taken for 'first mate'. Lowfields won the vote, and got the 'first-mate' prefix for the remainder of the set.

Zedar then took down a dozen dwarves, but felt he would mix things up and have a look out to sea, to see what he could sea. What Zedar saw was nothing. The sealife had already been conquered.

So Zedar went back to fighting dwarfs, cutlass in hand. Galandra, meanwhile, fought against a beefed-up firefly4.

*w.k ff
Misty part of south mountain.
Flying by is a firefly (firefly4).
*You attack the firefly4.
*You miss the firefly4.
The firefly4 hits you (72/120).
*You hit the firefly4 (15-19).
The firefly4 looks seriously injured.
The firefly4 hits you (71/120).
*ret with wp
You are now using the cutlass27 to fight!
*l
Misty part of south mountain.
The thick, heavy mist that hangs dankly in the air here reduces your vision
a few, scant feet. Flying by is a firefly (firefly4).
*You miss the firefly4.
The firefly4 hits you (70/120).
*i
You are carrying the following:
the cutlass27.
Weight carried: 2kg 250g/100kg.
Objects carried: 1/12.
You are keeping any objects in your possession of the following type:
cutlass27.
*You miss the firefly4.
The firefly4 misses you.
*You hit the firefly4 (10-14).
You have killed the firefly4.
(Persona saved on +101 = 53,581).
The firefly4 has just passed on.

Indeed. Fireflies usually go down with one hit, and usually aren't worth 101 points. Galandra was congratulated by Heiach for slaying the beefy firefly.

*A female voice in the distance shouts "Imma have to go its kinda late".
You have just been woken up!
Your stamina is 103.
*who
Heiach the chimerical wizard
Winnie the warrior
Karjala the yeowoman and bringer of destruction
Galandra the chonky-firefly-slaying warlock
Lowfields the big-watersnake-slaying, first-mate necromancer
Zordell the delirious sorceress
Zedar the pirate-captain warlock
Drizzle the wobbly mage
*Heiach the chimerical wizard shouts "awww ok".
*A female voice in the distance shouts "cya'll tomorrow hopefully".
*s
Heiach the chimerical wizard shouts "byeee".
*sh Co
A female voice in the distance shouts "see ya!".
*sh Come again, Karjala.
You shout "Come again, Karjala.".

Karjala had to leave, and we wished her well. We continued the bash, Winnie going to take on the ghoul. Galandra rushed to help Winnie, and Lowfields arrived at the end of the fight.

Seeing as Winnie was now the only prefixless persona, Heiach ran a poll to grant her a prefix. Thus, by the power of democracy, this title was bestowed unto her.

*who
Heiach the chimerical wizard
Winnie the Unready, alive pooh replacement winning warrior
Galandra the chonky-firefly-slaying warlock
Lowfields the big-watersnake-slaying, first-mate necromancer
Zordell the delirious sorceress
Zedar the pirate-captain warlock
Drizzle the wobbly mage
*reset
Time-stamp: 21:19:07 on 19-SEP-2024.
This is reset 117286, using slot 0.
An auto-reset will be initiated in approximately 34 minutes.
*sv
53 alive, 248 dead.

Silly reference joke mobiles

Galandra did a quick WH to see if any of the parrots were left, and found one in the nanny's room. She soon confronted the parrot4 and the snugglepuss there. Afterwards, she decided to WH PIGLET (as the piglet is sometimes overlooked in bashes), and noted it was located in 'Grassy area'. "That's strange," Galandra thought to herself. "What's the piglet doing there?"

When she arrived at the grassy area, she had her answer.

*sw
Grassy area.
It is raining. In the middle of the grass stands a tall, round pole. A fat
little piglet stares at you in fear. A very energetic tigger bounces around
before you! A depressed-looking donkey meanders around slowly here.
Winnie the unready, alive pooh replacement, winning swordswoman is here
carrying a trug, 2 wafers and a cutlass25.
*groan
OK, Galandra the chonky-firefly-slaying warlock groans.
*Winnie the unready, alive pooh replacement, winning swordswoman says "may A.
A. Milne forgive me for what I have to do...".
*You hear sounds of combat, as Winnie the unready, alive pooh replacement,
winning swordswoman attacks the piglet.
*You hear sinews tearing, as Winnie the unready, alive pooh replacement,
winning swordswoman hits the piglet with her cutlass25.
You hear a swishing sound, as the piglet misses Winnie the unready, alive pooh
replacement, winning swordswoman.

Yes, the mischief of the wizzes had brought together these mobiles inspired by Winnie's choice of name, for presumably this set only. The piglet's a regular, and the donkey isn't too out of place, but the tigger was a giveaway that this was a silly wiz-created joke.

Though it was a joke, the tigger proved to be almost as tough as the tiger. The piglet went down easy, but Winnie had to flee and Galandra had to finish off the striped creature. While Galandra was resting up from that fight, Lowfields and Winnie finished off the donkey.

Dwarf realm and the final mobiles

Zedar, meanwhile, had trouble with the hefty dwarf guards, and had to flee from them.

*Zedar the pirate-captain warlock shouts "beware Hefty Dwarves armed with a
few extra points and a cutlass (I'd fled!)".

*s
Zedar the pirate-captain warlock shouts "Do not come to the Heftys, im going
to blow them up".
*wh snugglepuss
Your spell doesn't find any.
*wh parrot4
Your spell doesn't find any.
*The hefty dwarf guard shouts "WHAT??".

Zedar's first attempt failed, but eventually there was a BOOM. Galandra would fight the burly dwarf guards, and Lowfields would join in. Galandra would later join in with Lowfields in taking down the surly dwarf guards.

Meanwhile, Winnie opted to head over to the ogre's lair, taking a moment to sleep first, before attempting to take down that mighty foe. This was around the time there were 10 mobiles left and 13 minutes left to go. Winnie believed the encounter with the ogre would probably end badly but Zedar arrived and pretty much carried Winnie. Together, they brought the ogre down.

Meanwhile, after finishing with the guards, Galandra and Lowfields would take down the dwarf king and queen, deal with the thickset dwarf guards, and pick up a flamboyant pirate hat along the way.

Soon, there were only two mobiles left: The canary and the golem. The canary soon succumbed to swamp gas fumes, leaving only the golem. Galandra, Zedar, and Lowfields would get together to meditate, and Lowfields would go in to face the golem.

*who
Heiach the chimerical wizard
Zedar the pirate-captain warlock
Winnie the unready, alive pooh replacement, winning swordswoman
Galandra the chonky-firefly-slaying warlock
Lowfields the big-watersnake-slaying, first-mate necromancer
Zordell the delirious sorceress
Drizzle the wobbly mage

*Heiach the chimerical wizard shouts "use the weapon you dumb heap of stone".

It sounds like the golem was armed. However, Lowfields would prevail, as we got the following message.

*w
Cave.
Lying to one side is a mighty cutlass!
*You feel as if a tremendous evil has been rid from The Land! No pawns of
darkness sully it with their presence. The relief of generations of souls
floods through your being!
(Persona saved on +3,000 = 58,199).

The wrap-up and post-bash chat

Afterward, it was time for some more treasure to be left in the hut. Winnie claimed most of those, and rose to the rank of superheroine. Galandra parted company with cutlass27, which had been her weapon the entire bash, and joined everyone else in the tearoom for the post-bash chat.

*Heiach the chimerical wizard says "not a bad idea having a stash of weapons
in the tearoom eh?".
*Zordell the delirious sorceress waves.
*Winnie the superheroine says "welp, time for me to get on with archiving
Spamton's very anticlimactic demise".
*Heiach the chimerical wizard has given Zordell the delirious sorceress a
great big hug!
Heiach the chimerical wizard has given Zedar the warlock a great big hug!
Heiach the chimerical wizard gives you a great big hug!
(Persona saved on +8 = 58,236).
Heiach the chimerical wizard has given Lowfields the necromancer a great big
hug!
*You now feel up to attacking other players, should you so desire.
*Heiach the chimerical wizard says "oh no ".
*Lowfields the necromancer says "afk a few".
*Heiach the chimerical wizard says "they were a legend".
*Heiach the chimerical wizard says "literally".
*Winnie the superheroine exclaims "true!".
*Zordell the delirious sorceress says "sorry about spamton ".

*Zedar the warlock says "Yes, sorry Spamton ".
Galandra the warlock says "I miss Spamton.".
Zordell the delirious sorceress says "same".
*sip tea
You watch the world go by.
*Auto-reset initiated, you have 120 seconds to finish up. No further warnings
will be issued!
*Drizzle the wobbly mage screams.
Winnie the superheroine says "Spamton may return in the future.".

Zordell the delirious sorceress smiles.

Heiach the chimerical wizard cheers.
Heiach the chimerical wizard says "that would be amazing".
Galandra the warlock says "Anyway, this was quite an eventful bash.".

Winnie the superheroine nods.

Heiach the chimerical wizard says "thank you everyone for coming along!".
*"Lots of twists.
Galandra the warlock says "Lots of twists.".
*Winnie the superheroine exclaims "agreed!".
*who
Heiach the chimerical wizard
Lowfields the necromancer
Winnie the superheroine
Galandra the warlock
Zedar the warlock
Zordell the delirious sorceress
Drizzle the wobbly mage
*Heiach the chimerical wizard says "maybe next time I'll get the cannons
working".
*Winnie the superheroine laughs.

Indeed, this was a most eventful bash. While Heiach might not have included all of the pirate stuff he wanted, we still made good use of what WAS included. And there were plenty of other unexpected twists along the way, too. In any case, we had a pretty good time.

And so concludes the writeup for the piratical-themed mobile bash of September 19, 2024.


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